McStatus-API/BedrockServerStatus.py
2025-08-16 04:50:02 +08:00

47 lines
No EOL
1.5 KiB
Python

# -*- coding: utf-8 -*-
# 此模块用于查询基岩版版服务器状态,并将其数据赋值给类以供灵活调用单个值
from mcstatus import BedrockServer
class BedrockStatus:
def __init__(self, gamemode, map_name, latency, motd, version, players, online_player, max_players):
self.gamemode = gamemode
self.map_name = map_name
self.latency = latency
self.motd = motd
self.version = version
self.players = players
self.online_player = online_player
self.max_players = max_players
def bedrock_status(ip):
try:
server = BedrockServer.lookup(ip)
print(f'正在解析: {ip}')
status = server.status()
# 将 status 属性拆分成多个变量
gamemode = status.gamemode # 游戏模式
map_name = status.map_name # 地图名
latency = status.latency # 延迟
motd = status.description # 标题
version = status.version.name # 版本
# 关于玩家信息的获取
players = status.players # 玩家总类
online_player = players.online # 在线玩家数
max_players = players.max # 最大玩家数
return BedrockStatus(
gamemode,
map_name,
latency,
motd,
version,
players,
online_player,
max_players
)
except Exception as e:
return print(f"获取服务器状态时出错: {e}")