新增简伤害计算;fix:暴击期望

This commit is contained in:
UCPr 2025-01-18 23:26:17 +08:00
parent 85d368619f
commit 2d1ed8e528
7 changed files with 162 additions and 18 deletions

View file

@ -11,12 +11,16 @@ export var elementEnum;
})(elementEnum || (elementEnum = {}));
export var anomalyEnum;
(function (anomalyEnum) {
// 伤害异常
anomalyEnum[anomalyEnum["\u5F3A\u51FB"] = 0] = "\u5F3A\u51FB";
anomalyEnum[anomalyEnum["\u707C\u70E7"] = 1] = "\u707C\u70E7";
anomalyEnum[anomalyEnum["\u788E\u51B0"] = 2] = "\u788E\u51B0";
anomalyEnum[anomalyEnum["\u611F\u7535"] = 3] = "\u611F\u7535";
anomalyEnum[anomalyEnum["\u4FB5\u8680"] = 4] = "\u4FB5\u8680";
anomalyEnum[anomalyEnum["\u7D0A\u4E71"] = 5] = "\u7D0A\u4E71";
// 状态异常异常持续时间buff应作用于对应的状态异常
anomalyEnum[anomalyEnum["\u754F\u7F29"] = 6] = "\u754F\u7F29";
anomalyEnum[anomalyEnum["\u971C\u5BD2"] = 7] = "\u971C\u5BD2";
})(anomalyEnum || (anomalyEnum = {}));
export var buffTypeEnum;
(function (buffTypeEnum) {