refactor: 将 enum key的格式改为 PascalCase

This commit is contained in:
qier222 2022-04-16 22:39:51 +08:00
parent 0061a66124
commit 7e892997bd
No known key found for this signature in database
GPG key ID: 9C85007ED905F14D
36 changed files with 141 additions and 142 deletions

View file

@ -116,7 +116,7 @@ const MediaControls = () => {
<SvgIcon
className='h-7 w-7'
name={
[PlayerState.PLAYING, PlayerState.LOADING].includes(state)
[PlayerState.Playing, PlayerState.Loading].includes(state)
? 'pause'
: 'play'
}
@ -133,12 +133,12 @@ const Others = () => {
const playerSnapshot = useSnapshot(player)
const switchRepeatMode = () => {
if (playerSnapshot.repeatMode === PlayerRepeatMode.OFF) {
player.repeatMode = PlayerRepeatMode.ON
} else if (playerSnapshot.repeatMode === PlayerRepeatMode.ON) {
player.repeatMode = PlayerRepeatMode.ONE
if (playerSnapshot.repeatMode === PlayerRepeatMode.Off) {
player.repeatMode = PlayerRepeatMode.On
} else if (playerSnapshot.repeatMode === PlayerRepeatMode.On) {
player.repeatMode = PlayerRepeatMode.One
} else {
player.repeatMode = PlayerRepeatMode.OFF
player.repeatMode = PlayerRepeatMode.Off
}
}
@ -157,11 +157,11 @@ const Others = () => {
<SvgIcon
className={classNames(
'h-6 w-6',
playerSnapshot.repeatMode !== PlayerRepeatMode.OFF &&
playerSnapshot.repeatMode !== PlayerRepeatMode.Off &&
'text-brand-500'
)}
name={
playerSnapshot.repeatMode === PlayerRepeatMode.ONE
playerSnapshot.repeatMode === PlayerRepeatMode.One
? 'repeat-1'
: 'repeat'
}
@ -201,7 +201,7 @@ const Progress = () => {
min={0}
max={(track.dt ?? 0) / 1000}
value={
state === PlayerState.PLAYING || state === PlayerState.PAUSED
state === PlayerState.Playing || state === PlayerState.Paused
? progress
: 0
}