ZZZ-Plugin/model/Enka/formater.js

537 lines
18 KiB
JavaScript

import { getMapData } from '../../utils/file.js';
var Rarity;
(function (Rarity) {
Rarity[Rarity["S"] = 4] = "S";
Rarity[Rarity["A"] = 3] = "A";
Rarity[Rarity["B"] = 2] = "B";
})(Rarity || (Rarity = {}));
const WeaponId2Data = getMapData('WeaponId2Data');
const PartnerId2Data = getMapData('PartnerId2Data');
const SuitData = getMapData('SuitData');
const id2zh = {
111: '生命值',
121: '攻击力',
122: '冲击力',
131: '防御力',
201: '暴击率',
211: '暴击伤害',
231: '穿透率',
232: '穿透值',
305: '能量自动回复',
312: '异常精通',
314: '异常掌控',
315: '物理伤害加成',
316: '火属性伤害加成',
317: '冰属性伤害加成',
318: '电属性伤害加成',
319: '以太伤害加成'
};
const zh2id = Object.fromEntries(Object.entries(id2zh).map(([key, value]) => [value, +key]));
const id2en = {
111: 'HpMax',
121: 'Attack',
122: 'BreakStun',
131: 'Defence',
201: 'Crit',
211: 'CritDamage',
231: 'PenRate',
232: 'PenDelta',
305: 'SpRecover',
312: 'ElementMystery',
314: 'ElementAbnormalPower',
315: 'PhysDmgBonus',
316: 'FireDmgBonus',
317: 'IceDmgBonus',
318: 'ThunderDmgBonus',
319: 'EtherDmgBonus'
};
const en2id = Object.fromEntries(Object.entries(id2en).map(([key, value]) => [value, +key]));
const percentPropId = [11102, 12102, 12202, 13102, 20103, 21103, 23103, 30502, 31402, 31503, 31603, 31703, 31803, 31903];
function get_base(propId, value) {
if (percentPropId.includes(propId)) {
const v = value / 100;
return v.toFixed(v % 1 === 0 ? 0 : 1) + '%';
}
return Math.trunc(value).toString();
}
export class Equip {
enkaEquip;
Equipment;
id;
data;
info;
equip;
constructor(enkaEquip) {
this.enkaEquip = enkaEquip;
this.Equipment = this.enkaEquip.Equipment;
this.id = this.Equipment.Id;
this.data = SuitData[`${this.id.toString().slice(0, 3)}00`];
if (!this.data) {
throw new Error(`驱动盘数据缺失: ${this.id}`);
}
this.info = this.init();
this.equip = this.info;
}
static main(EquippedList) {
const equips = [];
for (const equip of EquippedList) {
if (equip.Equipment?.Id) {
const e = new Equip(equip);
equips.push(e.main());
}
}
const cache = {};
for (const equip of equips) {
const suit_id = equip.equip_suit.suit_id;
cache[suit_id] ??= equips.reduce((acc, cur) => {
if (cur.equip_suit.suit_id === suit_id) {
return acc + 1;
}
return acc;
}, 0);
equip.equip_suit.own = cache[suit_id];
}
return equips;
}
main() {
this.equip.properties = this.properties(this.Equipment.RandomPropertyList, false);
this.equip.main_properties = this.properties(this.Equipment.MainPropertyList, true);
this.equip.equip_suit = this.equip_suit();
return this.equip;
}
init() {
return {
id: this.id,
level: this.Equipment.Level,
name: `${this.data.name}[${this.enkaEquip.Slot}]`,
icon: '',
rarity: Rarity[+String(this.id)[3]] || 'S',
equipment_type: this.enkaEquip.Slot,
invalid_property_cnt: 0,
all_hit: false
};
}
properties(enkaProperties, isMain) {
const properties = [];
for (const p of enkaProperties) {
const property = {};
const propId = p.PropertyId;
property.property_name = id2zh[propId.toString().slice(0, 3)];
property.property_id = propId;
const value = p.PropertyValue * (isMain ? (1 + this.info.level * ({
S: 0.2,
A: 0.25,
B: 0.3
})[this.info.rarity]) : p.PropertyLevel);
property.base = get_base(propId, value);
property.level = p.PropertyLevel;
property.valid = false;
property.system_id = 0;
property.add = p.PropertyLevel - 1;
properties.push(property);
}
return properties;
}
equip_suit() {
return {
suit_id: +`${this.id.toString().slice(0, 3)}00`,
name: this.data.name,
own: 0,
desc1: this.data.desc1,
desc2: this.data.desc2
};
}
}
export class Weapon {
enkaWeapon;
id;
data;
info;
weapon;
constructor(enkaWeapon) {
this.enkaWeapon = enkaWeapon;
this.id = this.enkaWeapon.Id;
this.data = WeaponId2Data[this.id];
if (!this.data) {
throw new Error(`音擎数据缺失: ${this.id}`);
}
this.info = this.init();
this.weapon = this.info;
}
static main(enkaWeapon) {
if (!enkaWeapon)
return null;
const weapon = new Weapon(enkaWeapon);
return weapon.main();
}
main() {
this.weapon.properties = this.properties(false);
this.weapon.main_properties = this.properties(true);
return this.weapon;
}
init() {
return {
id: this.id,
level: this.enkaWeapon.Level,
name: this.data.Name,
star: this.enkaWeapon.UpgradeLevel,
icon: '',
rarity: this.data.Rarity,
talent_title: this.data.Talents[1].Name,
talent_content: this.data.Talents[1].Desc,
profession: this.data.Profession
};
}
properties(isMain) {
const property = {};
const p = this.data[isMain ? 'BaseProperty' : 'RandProperty'];
const propId = p.Id;
property.property_name = id2zh[propId.toString().slice(0, 3)];
if (isMain && property.property_name === '攻击力') {
property.property_name = '基础攻击力';
}
property.property_id = propId;
let value;
const baseValue = p.Value;
if (isMain) {
value = baseValue * (1 +
(this.data.Level[this.info.level].Rate +
this.data.Stars[this.enkaWeapon.BreakLevel].StarRate) / 10000);
}
else {
value = baseValue * (1 + this.data.Stars[this.enkaWeapon.BreakLevel].RandRate / 10000);
}
property.base = get_base(propId, value);
property.level = 0;
property.valid = false;
property.system_id = 0;
property.add = 0;
return [property];
}
}
let isToFixed = true;
export class Property {
info;
equips;
weapon;
enkaAvatar;
data;
keepPercent = [201, 211, 231, 315, 316, 317, 318, 319];
constructor(info, equips, weapon, enkaAvatar) {
this.info = info;
this.equips = equips;
this.weapon = weapon;
this.enkaAvatar = enkaAvatar;
this.data = PartnerId2Data[this.info.id];
}
static main(info, equips, weapon, enkaAvatar) {
return new Property(info, equips, weapon, enkaAvatar).main();
}
main() {
const initial = this.initial();
const properties = initial.map(prop => {
const propId = prop.property_id;
const isPercent = this.keepPercent.includes(propId);
if (!isToFixed) {
return {
property_name: prop.property_name,
property_id: prop.property_id,
base: isPercent ? `${prop.base}%` : `${prop.base}`,
add: isPercent ? `${prop.add}%` : `${prop.add}`,
final: isPercent ? `${prop.final}%` : `${prop.final}`,
};
}
const isTofixed2 = propId === 305;
return {
property_name: prop.property_name,
property_id: prop.property_id,
base: isPercent ? `${prop.base.toFixed(1)}%` : `${isTofixed2 ? prop.base.toFixed(2) : prop.base}`,
add: isPercent ? `${prop.add.toFixed(1)}%` : `${isTofixed2 ? prop.add.toFixed(2) : prop.add}`,
final: isPercent ? `${prop.final.toFixed(1)}%` : `${isTofixed2 ? prop.final.toFixed(2) : prop.final}`,
};
});
const elementType2PropId = {
200: 315,
201: 316,
202: 317,
203: 318,
205: 319
};
const elementIds = Object.values(elementType2PropId);
const propId = elementType2PropId[this.info.element_type];
if (propId) {
return properties.filter(prop => !elementIds.includes(prop.property_id) || prop.property_id === propId);
}
return properties;
}
base() {
const base = {};
const ids = Object.keys(id2en).map(Number);
ids.forEach((id) => {
const prop = id2en[id];
if (Object.prototype.hasOwnProperty.call(this.data, prop)) {
base[id] = +this.data[prop] || 0;
}
else {
base[id] = 0;
}
});
[111, 121, 131].forEach((id) => {
const prop = id2en[id];
if (this.info.level) {
const growth = ({
111: this.data.HpGrowth,
121: this.data.AttackGrowth,
131: this.data.DefenceGrowth
})[id] || 0;
base[id] += (this.info.level - 1) * growth / 10000;
}
const PromotionLevel = this.enkaAvatar.PromotionLevel || 0;
base[id] += this.data.Level[PromotionLevel][prop] || 0;
});
const CoreSkillEnhancement = this.enkaAvatar.CoreSkillEnhancement || 0;
if (CoreSkillEnhancement) {
const extra = this.data.ExtraLevel[CoreSkillEnhancement].Extra;
const extraIds = Object.keys(extra).map(Number);
extraIds.forEach((id) => base[id.toString().slice(0, 3)] += extra[id].Value || 0);
}
if (this.weapon) {
for (const property of this.weapon.main_properties) {
base[property.property_id.toString().slice(0, 3)] += +property.base;
}
}
ids.forEach(id => base[id] = Math.trunc(base[id]));
[201, 211, 231, 305].forEach(id => base[id] /= 100);
return base;
}
en2id(data) {
const idData = {};
const ens = Object.keys(data);
ens.forEach((en) => {
const id = en2id[en];
idData[id] = data[en] || 0;
});
return idData;
}
en2zh(data) {
const idData = this.en2id(data);
return this.id2zh(idData);
}
id2zh(idData) {
const zhData = {};
const ids = Object.keys(idData).map(Number);
ids.forEach(id => {
const zh = id2zh[id];
if (zhData[zh]) {
if (!idData[id])
return;
zhData[zh] += idData[id];
}
else {
zhData[zh] = idData[id] || 0;
}
});
return zhData;
}
initial(base = this.id2zh(this.base())) {
const properties = Object.entries(base)
.reduce((acc, [key, value]) => {
const property_id = zh2id[key];
acc[property_id] = {
property_name: key,
property_id,
base: value,
add: 0,
final: 0
};
return acc;
}, {});
const all_properties = [];
if (this.weapon?.properties.length) {
all_properties.push(...this.weapon.properties);
}
for (const equip of this.equips) {
equip.properties.length && all_properties.push(...equip.properties);
equip.main_properties.length && all_properties.push(...equip.main_properties);
}
const suitIds = Array.from(new Set(this.equips.filter(equip => equip.equip_suit.own >= 2).map(v => v.equip_suit.suit_id)));
for (const suitId of suitIds) {
const suitData = SuitData[suitId];
if (!suitData || !suitData.properties) {
logger.warn(`驱动盘套装数据缺失: ${suitId},跳过套装效果计算`);
continue;
}
if (!suitData.properties.length)
continue;
all_properties.push(...suitData.properties);
}
for (const property of all_properties) {
const propId = +property.property_id.toString().slice(0, 3);
if (property.base.includes('%')) {
if (this.keepPercent.includes(propId)) {
properties[propId].add += +property.base.replace('%', '');
}
else {
properties[propId].add += properties[propId].base * +property.base.replace('%', '') / 100;
}
}
else {
properties[propId].add += +property.base;
}
}
const sp = special[this.info.id];
if (sp && sp.initial_before_format) {
sp.initial_before_format(properties, this);
}
if (isToFixed) {
for (const propId in properties) {
const property = properties[propId];
if (this.keepPercent.includes(+propId)) {
property.add = +property.add.toFixed(1);
property.final = +(property.base + property.add).toFixed(1);
}
else if (propId === '305') {
property.add = +(Math.trunc(property.add * 100) / 100).toFixed(2);
property.final = +(property.base + property.add).toFixed(2);
}
else if (propId === '111') {
property.add = Math.ceil(property.add);
property.final = property.base + property.add;
}
else {
property.add = Math.trunc(property.add);
property.final = property.base + property.add;
}
}
}
else {
for (const propId in properties) {
const property = properties[propId];
property.final = property.base + property.add;
}
}
if (sp && sp.initial_after_format) {
sp.initial_after_format(properties, this);
}
return Object.values(properties);
}
}
export class Skill {
static main(skills, rank) {
const result = skills.map(skill => ({
level: skill.Level,
skill_type: skill.Index,
items: []
}));
const rankLevel = rank >= 3 ? (rank >= 5 ? 4 : 2) : 0;
if (rankLevel) {
result.forEach(skill => {
if (skill.skill_type === 5)
return;
skill.level += rankLevel;
});
}
return result;
}
}
export function parseInfo(enkaAvatar) {
const info = {};
info.id = enkaAvatar.Id;
const data = PartnerId2Data[info.id];
if (!data)
return;
info.name_mi18n = data.name;
info.level = enkaAvatar.Level;
info.full_name_mi18n = data.full_name;
info.element_type = +data.ElementType;
info.camp_name_mi18n = data.Camp;
info.avatar_profession = +data.WeaponType;
info.rarity = data.Rarity;
info.rank = enkaAvatar.TalentLevel;
info.us_full_name = data.en_name;
info.sub_element_type = ({
1091: 1,
1371: 2,
})[info.id] || 0;
info.group_icon_path = '';
info.hollow_icon_path = '';
info.role_vertical_painting_url = '';
info.vertical_painting_color = '';
info.role_square_url = '';
return info;
}
export function Enka2Mys(enkaAvatars, __isToFixed__ = true) {
isToFixed = __isToFixed__;
const avatars = Array.isArray(enkaAvatars) ? enkaAvatars : [enkaAvatars];
const results = [];
for (const enkaAvatar of avatars) {
try {
const info = parseInfo(enkaAvatar);
if (!info) {
throw `角色数据缺失: ${enkaAvatar.Id}`;
}
const avatar = info;
avatar.ranks = [];
avatar.equip = Equip.main(enkaAvatar.EquippedList);
avatar.weapon = Weapon.main(enkaAvatar.Weapon);
avatar.properties = Property.main(info, avatar.equip, avatar.weapon, enkaAvatar);
avatar.skills = Skill.main(enkaAvatar.SkillLevelList, enkaAvatar.TalentLevel);
results.push(avatar);
}
catch (error) {
logger.warn(`Enka数据失败 ID: ${enkaAvatar.Id}\n`, error);
continue;
}
}
return Array.isArray(enkaAvatars) ? results : results[0];
}
const special = {
1121: {
id: 1121,
name: '本',
initial_before_format: (properties, { enkaAvatar }) => {
const core = [0.4, 0.46, 0.52, 0.6, 0.66, 0.72, 0.8];
const { CoreSkillEnhancement } = enkaAvatar;
const value = (core[CoreSkillEnhancement] || 0) * Math.trunc(properties[131].base + properties[131].add);
properties[121].add += Math.trunc(value);
}
},
1371: {
id: 1371,
name: '仪玄',
initial_after_format: (properties) => {
delete properties[231], delete properties[232];
delete properties[305];
const sheerForce = Math.trunc(properties[111].final * 1 / 10) +
Math.trunc(properties[121].final * 3 / 10);
properties[19] = {
property_name: '贯穿力',
property_id: 19,
base: 0,
add: sheerForce,
final: sheerForce
};
properties[20] = {
property_name: '闪能自动累积',
property_id: 20,
base: 2,
add: 0,
final: 2
};
}
},
1441: {
id: 1441,
name: '狛野真斗',
initial_after_format: (properties) => {
special[1371].initial_after_format(properties, {});
properties[20] = {
property_name: '闪能自动累积',
property_id: 20,
base: 0,
add: 0,
final: 0
};
}
}
};