ZZZ-Plugin/apps/manage/assets.js

163 lines
5.2 KiB
JavaScript

import fs from 'fs';
import {
getRoleImage,
getRoleCircleImage,
getSmallSquareAvatar,
getSquareAvatar,
getSuitImage,
getWeaponImage,
getHakushCharacter,
getHakushWeapon,
} from '../../lib/download.js';
import { char } from '../../lib/convert.js';
import { getAllSuitID } from '../../lib/convert/equip.js';
import { getAllWeaponID } from '../../lib/convert/weapon.js';
import * as LocalURI from '../../lib/download/const.js';
export async function downloadAll() {
if (!this.e.isMaster) return false;
const charIDs = char.getAllCharactersID();
const equipSprites = getAllSuitID();
const weaponSprites = getAllWeaponID();
const result = {
images: {
char: {
success: 0,
failed: 0,
total: charIDs.length,
},
charSmallSquare: {
success: 0,
failed: 0,
total: charIDs.length,
},
charCircle: {
success: 0,
failed: 0,
total: charIDs.length,
},
charSquare: {
success: 0,
failed: 0,
total: charIDs.length,
},
equip: {
success: 0,
failed: 0,
total: equipSprites.length,
},
weapon: {
success: 0,
failed: 0,
total: weaponSprites.length,
},
},
hakush: {
char: {
success: 0,
failed: 0,
total: charIDs.length,
},
equip: {
success: 0,
failed: 0,
total: equipSprites.length,
},
},
};
await this.reply(
'开始下载资源,注意,仅支持下载面板的角色图、武器图、套装图,以及角色卡片的角色头像图。暂不支持下载邦布头像。',
false,
{ at: true, recallMsg: 100 }
);
for (const id of charIDs) {
try {
await getSquareAvatar(id);
result.images.charSquare.success++;
} catch (error) {
logger.error('getSquareAvatar', id, error);
result.images.charSquare.failed++;
}
try {
await getSmallSquareAvatar(id);
result.images.charSmallSquare.success++;
} catch (error) {
logger.error('getSmallSquareAvatar', id, error);
result.images.charSmallSquare.failed++;
}
try {
await getRoleImage(id);
result.images.char.success++;
} catch (error) {
logger.error('getRoleImage', id, error);
result.images.char.failed++;
}
try {
await getRoleCircleImage(id);
result.images.charCircle.success++;
} catch (error) {
logger.error('getRoleCircleImage', id, error);
result.images.charCircle.failed++;
}
try {
await getHakushCharacter(id);
result.hakush.char.success++;
} catch (error) {
logger.error('getHakushCharacter', id, error);
result.hakush.char.failed++;
}
}
for (const sprite of equipSprites) {
try {
await getSuitImage(sprite);
result.images.equip.success++;
} catch (error) {
logger.error('getSuitImage', sprite, error);
result.images.equip.failed++;
}
}
for (const sprite of weaponSprites) {
try {
await getWeaponImage(sprite);
result.images.weapon.success++;
} catch (error) {
logger.error('getWeaponImage', sprite, error);
result.images.weapon.failed++;
}
try {
await getHakushWeapon(sprite);
result.hakush.equip.success++;
} catch (error) {
logger.error('getHakushWeapon', sprite, error);
result.hakush.equip.failed++;
}
}
const messages = [
'资源下载完成(成功的包含先前下载的资源)',
`角色图需下载${charIDs.length}张,成功${result.images.char.success}张,失败${result.images.char.failed}`,
`角色头像图需下载${charIDs.length}张,成功${result.images.charSquare.success}张,失败${result.images.charSquare.failed}`,
`角色圆形图需下载${charIDs.length}张,成功${result.images.charCircle.success}张,失败${result.images.charCircle.failed}`,
`角色头像图(练度统计)需下载${charIDs.length}张,成功${result.images.charSmallSquare.success}张,失败${result.images.charSmallSquare.failed}`,
`驱动盘套装图需下载${equipSprites.length}张,成功${result.images.equip.success}张,失败${result.images.equip.failed}`,
`武器图需下载${weaponSprites.length}张,成功${result.images.weapon.success}张,失败${result.images.weapon.failed}`,
`Hakush角色数据需下载${charIDs.length}个,成功${result.hakush.char.success}张,失败${result.hakush.char.failed}`,
`Hakush驱动盘数据需下载${equipSprites.length}个,成功${result.hakush.equip.success}张,失败${result.hakush.equip.failed}`,
];
await this.reply(messages.join('\n'));
}
export async function deleteAll() {
if (!this.e.isMaster) return false;
await this.reply(
'【注意】正在删除所有资源图片,后续使用需要重新下载!',
false,
{ at: true, recallMsg: 100 }
);
// 将 localURI 值迭代删除
for (const dir of Object.values(LocalURI)) {
logger.debug(`删除文件夹:${dir}`);
if (fs.existsSync(dir)) {
fs.rmSync(dir, { recursive: true });
}
}
await this.reply('资源图片已删除!', false, { at: true, recallMsg: 100 });
}