mirror of
https://github.com/ZZZure/ZZZ-Plugin.git
synced 2025-12-16 13:17:32 +00:00
95 lines
No EOL
2.2 KiB
JavaScript
95 lines
No EOL
2.2 KiB
JavaScript
/** @type {import('../../BuffManager.ts').BuffManager['buffs']} */
|
||
export const buffs = [
|
||
{
|
||
name: '1影',
|
||
type: '倍率',
|
||
value: 1,
|
||
range: ['TY', 'YY']
|
||
},
|
||
{
|
||
name: '2影',
|
||
type: '穿透率',
|
||
value: 0.2
|
||
},
|
||
{
|
||
name: '4影',
|
||
type: '暴击率',
|
||
value: 0.3,
|
||
range: ['EQ', 'L']
|
||
},
|
||
{
|
||
name: '6影',
|
||
type: '无视抗性',
|
||
value: 0.25,
|
||
element: 'Fire',
|
||
range: ['TY', 'YY', '灼烧']
|
||
},
|
||
{
|
||
name: '核心被动:燃油特调',
|
||
type: '增伤',
|
||
value: ({ calc }) => Math.min(30, Math.floor(calc.get_AnomalyProficiency() / 10)) * 0.01,
|
||
isForever: true,
|
||
range: ['TY', 'YY']
|
||
},
|
||
{
|
||
name: '额外能力:星火燎原',
|
||
type: '异常持续时间',
|
||
value: 3,
|
||
range: ['灼烧']
|
||
}
|
||
]
|
||
|
||
/** @type {import('../../Calculator.ts').Calculator['skills']} */
|
||
export const skills = [
|
||
{ name: '灼烧', type: '灼烧' },
|
||
{ name: '紊乱', type: '紊乱' },
|
||
{
|
||
name: '核心被动:余烬',
|
||
type: 'TY',
|
||
redirect: 'L'
|
||
},
|
||
// { name: '普攻:炽焰直调式五段', type: 'AP5' },
|
||
{ name: '长按普攻0', type: 'AX0', isHide: true },
|
||
{
|
||
name: '长按普攻',
|
||
type: 'AX',
|
||
after: ({ damage }) => damage.add('AX0')
|
||
},
|
||
{ name: '闪避反击:摇荡闪', type: 'CF' },
|
||
{ name: '强化E:火焰冲击', type: 'EQP0' },
|
||
{
|
||
name: '强化E:持续喷射秒伤',
|
||
type: 'EQP',
|
||
after: ({ damage }) => damage.x(0.5)
|
||
},
|
||
{ name: '强化E双份:火焰冲击', type: 'EQS0' },
|
||
{
|
||
name: '强化E双份:持续喷射秒伤',
|
||
type: 'EQS',
|
||
after: ({ damage }) => damage.x(0.5)
|
||
},
|
||
{
|
||
name: '6影强化E双份额外余烬秒伤',
|
||
type: 'YY',
|
||
fixedMultiplier: 1.2,
|
||
check: ({ avatar }) => avatar.rank >= 6
|
||
},
|
||
{
|
||
name: '6影强化E双份额外灼烧',
|
||
type: 'Y灼烧',
|
||
check: ({ avatar }) => avatar.rank >= 6,
|
||
dmg: (calc) => {
|
||
const dmg = calc.calc_skill({
|
||
name: '灼烧每段',
|
||
element: 'Fire',
|
||
banCache: true,
|
||
type: '灼烧',
|
||
after: ({ damage }) => damage.x(18)
|
||
})
|
||
dmg.skill.name = '6影强化E双份额外灼烧'
|
||
return dmg
|
||
}
|
||
},
|
||
{ name: '连携技:燃油熔焰', type: 'RL' },
|
||
{ name: '终结技:纵享盛焰', type: 'RZ' }
|
||
] |