/** @type {import('../BuffManager.ts').BuffManager['buffs']} */ export const buffs = [ { type: '暴击率', value: [0.2, 0.23, 0.26, 0.29, 0.32] }, { type: '增伤', value: [0.08, 0.092, 0.104, 0.116, 0.128].map(v => v * 2), element: 'Ether' }, { type: '贯穿增伤', value: [0.1, 0.115, 0.13, 0.145, 0.16].map(v => v * 2), element: 'Ether', range: ['RZ', 'EQ'] } ]