import settings from '../../lib/settings.js'; /** 设置渲染精度 */ export async function setRenderPrecision() { if (!this.e.isMaster) { this.reply('仅限主人设置', false, { at: true, recallMsg: 100 }); return false; } const match = /渲染精度(\d+)$/g.exec(this.e.msg); const render_precision = Number(match[1]); if (render_precision < 50) { await this.e.reply('渲染精度不能小于50', false, { at: true, recallMsg: 100, }); return false; } if (render_precision > 200) { await this.e.reply('渲染精度不能大于200', false, { at: true, recallMsg: 100, }); return false; } settings.setSingleConfig('config', 'render', { scale: render_precision, }); await this.e.reply(`绝区零渲染精度已设置为: ${render_precision}`); } /** 设置刷新抽卡间隔 */ export async function setRefreshGachaInterval() { if (!this.e.isMaster) { this.reply('仅限主人设置', false, { at: true, recallMsg: 100 }); return false; } const match = /刷新抽卡间隔(\d+)$/g.exec(this.e.msg); const refresh_gacha_interval = Number(match[1]); if (refresh_gacha_interval < 0) { await this.e.reply('刷新抽卡间隔不能小于0秒', false, { at: true, recallMsg: 100, }); return false; } if (refresh_gacha_interval > 1000) { await this.e.reply('刷新抽卡间隔不能大于1000秒', false, { at: true, recallMsg: 100, }); return false; } settings.setSingleConfig('gacha', 'interval', refresh_gacha_interval); await this.e.reply(`绝区零刷新抽卡间隔已设置为: ${refresh_gacha_interval}`); } /** 设置刷新面板间隔 */ export async function setRefreshPanelInterval() { if (!this.e.isMaster) { this.reply('仅限主人设置', false, { at: true, recallMsg: 100 }); return false; } const match = /刷新面板间隔(\d+)$/g.exec(this.e.msg); const refresh_panel_interval = Number(match[1]); if (refresh_panel_interval < 0) { await this.e.reply('刷新面板间隔不能小于0秒', false, { at: true, recallMsg: 100, }); return false; } if (refresh_panel_interval > 1000) { await this.e.reply('刷新面板间隔不能大于1000秒', false, { at: true, recallMsg: 100, }); return false; } settings.setSingleConfig('panel', 'interval', refresh_panel_interval); await this.e.reply( `绝区零刷新面板间隔已设置为: ${refresh_panel_interval}`, false, { at: true, recallMsg: 100 } ); } /** 设置角色刷新间隔 */ export async function setRefreshCharInterval() { if (!this.e.isMaster) { this.reply('仅限主人设置', false, { at: true, recallMsg: 100 }); return false; } const match = /刷新角色间隔(\d+)$/g.exec(this.e.msg); const refresh_char_interval = Number(match[1]); if (refresh_char_interval < 0) { await this.e.reply('刷新角色间隔不能小于0秒', false, { at: true, recallMsg: 100, }); return false; } if (refresh_char_interval > 1000) { await this.e.reply('刷新角色间隔不能大于1000秒', false, { at: true, recallMsg: 100, }); return false; } settings.setSingleConfig('panel', 'roleInterval', refresh_char_interval); await this.e.reply(`绝区零刷新角色间隔已设置为: ${refresh_char_interval}秒`); }