/** @type {import('../../BuffManager.ts').BuffManager['buffs']} */ export const buffs = [ { name: '2影', type: '暴击率', value: 0.12, isForever: true }, { name: '4影', type: '无视抗性', value: 0.12, element: 'Electric' }, { name: '核心被动:电位差', type: '增伤', value: 'T1' }, { name: '核心被动:电位差', type: '暴击伤害', value: ({ calc }) => calc.get_CRITDMG() * calc.calc_value('T2'), range: ['追加攻击'] }, { name: '额外能力:超频', type: '暴击率', value: 0.1 }, { name: '额外能力:超频', type: '增伤', value: 0.25, range: ['追加攻击'], is: { team: true } } ] /** @type {import('../../Calculator.ts').Calculator['skills']} */ export const skills = [ { name: '感电每次', type: '感电' }, { name: '普攻:电击穿五段', type: 'AP5' }, { name: '闪避反击:地闪回击', type: 'CF' }, { name: '特殊技:苍光0', type: 'EPC0', isHide: true }, { name: '特殊技:苍光', type: 'EPC', redirect: ['EPC', '追加攻击'], isMain: true, after: ({ damage }) => damage.add('EPC0') }, { name: '特殊技:雷殛', type: 'EPL', redirect: ['EPL', '追加攻击'] }, { name: '强化特殊技:极雷断空', type: 'EQ' }, { name: '连携技:疾跃落雷', type: 'RL' }, { name: '终结技:斩空掠电', type: 'RZ' }, { name: '6影电磁涡流', type: 'Y6', check: 6, fixedMultiplier: 10, redirect: '追加攻击' } ]