/** @type {import('../../BuffManager.ts').BuffManager['buffs']} */ export const buffs = [ { name: '2影', type: '增伤', value: 0.1 + 0.3, element: 'Physical', range: ['EY', 'EQF', 'RZ'] // 大招下砸攻击倍率不知道,直接当做整个技能的增伤吧 }, { name: '额外能力:同步疾驰', type: '增伤', value: 0.18 } ] /** @type {import('../../Calculator.ts').Calculator['skills']} */ export const skills = [ { name: '强击', isMain: true, type: '强击' }, { name: '紊乱', type: '紊乱' }, { name: '普攻:准备发车四段', type: 'AP4' }, { name: '闪避反击:动力漂移', type: 'CF' }, { name: '强化特殊技:引擎转(每圈)', type: 'EQZ' }, { name: '强化特殊技:非常重', type: 'EQF' }, { name: '连携技:系好安全带', type: 'RL' }, { name: '终结技:坐~稳~啦~', type: 'RZ' } ]