{{extend defaultLayout}} {{block 'css'}} {{/block}} {{block 'main'}}
UID {{uid}}
{{charData.skills[0].level}}
{{charData.skills[2].level}}
{{charData.skills[5].level}}
{{charData.skills[1].level}}
{{charData.skills[3].level}}
{{charData.skills[4].level}}
{{charData.full_name_mi18n}}
Lv.{{charData.level}}
<% include(sys.specialTitle, {en: 'PROPERTY' , cn: '属性' , count: 6 }) %>
生命值
{{charData.basic_properties.hpmax.final}}
攻击力
{{charData.basic_properties.attack.final}}
防御力
{{charData.basic_properties.def.final}}
冲击力
{{charData.basic_properties.breakstun.final}}
暴击率
{{charData.basic_properties.crit.final}}
暴击伤害
{{charData.basic_properties.critdam.final}}
异常掌控
{{charData.basic_properties.elementabnormalpower.final}}
异常精通
{{charData.basic_properties.elementmystery.final}}
穿透率
{{charData.basic_properties.penratio.final}}
能量恢复
{{charData.basic_properties.sprecover.final}}
{{if charData.weapon}}
{{charData.weapon.name}}
Lv.{{charData.weapon.level}}
{{each charData.weapon.main_properties prop}}
{{prop.property_name}}
{{prop.base}}
{{/each}} {{each charData.weapon.properties prop}}
{{prop.property_name}}
{{prop.base}}
{{/each}}
{{else}}
{{/if}}
<% include(sys.specialTitle, {en: 'METAL' , cn: '驱动盘信息' }) %>
{{each charData.equip equip}}
等级{{equip.level}}
{{equip.name}}
{{each equip.main_properties prop}}
{{prop.property_name}}
{{prop.base}}
{{/each}} {{each equip.properties prop}}
{{prop.property_name}}
{{prop.base}}
{{/each}}
{{/each}} <% for(let i=charData.equip.length; i < 6 ; i++) { %>
<% } %>
{{/block}}