refactor: 重构lib代码(无实质性功能更新,可不更新)

This commit is contained in:
bietiaop 2024-08-22 13:34:08 +08:00
parent a7f06d404b
commit aa3b7928ec
26 changed files with 547 additions and 483 deletions

View file

@ -1,72 +1,8 @@
import path from 'path';
import fs from 'fs';
import * as convert from './convert.js';
import {
ZZZ_SQUARE_AVATAR,
ZZZ_SQUARE_BANGBOO,
NEW_ZZZ_SQUARE_BANGBOO,
NEW_ZZZ_SQUARE_AVATAR,
} from './mysapi/api.js';
import { imageResourcesPath } from './path.js';
import { char, equip, weapon } from './convert.js';
import { getResourceRemotePath } from './assets.js';
import request from '../utils/request.js';
const ZZZ_SQUARE_AVATAR_PATH = path.join(imageResourcesPath, 'square_avatar');
const ZZZ_SMALL_SQUARE_AVATAR_PATH = path.join(
imageResourcesPath,
'role_general'
);
const ZZZ_SQUARE_BANGBOO_PATH = path.join(
imageResourcesPath,
'bangboo_square_avatar'
);
const ZZZ_WEAPON_PATH = path.join(imageResourcesPath, 'weapon');
const ZZZ_ROLE_PATH = path.join(imageResourcesPath, 'role');
const ZZZ_ROLE_CIRCLE_PATH = path.join(imageResourcesPath, 'role_circle');
const ZZZ_SUIT_3D_PATH = path.join(imageResourcesPath, 'suit_3d');
const ZZZ_SUIT_PATH = path.join(imageResourcesPath, 'suit');
// const ZZZ_GUIDES_PATH = path.join(imageResourcesPath, 'guides');
/**
* 下载文件
* @param {string} url 下载地址
* @param {string} savePath 保存路径
* @returns {Promise<string | null>} 保存路径
*/
export const downloadFile = async (url, savePath) => {
// 下载文件
try {
const download = await request(url, {}, 5);
const arrayBuffer = await download.arrayBuffer();
const buffer = Buffer.from(arrayBuffer);
// 保存文件
if (!fs.existsSync(path.dirname(savePath))) {
fs.mkdirSync(path.dirname(savePath), { recursive: true });
}
fs.writeFileSync(savePath, buffer);
// 返回保存路径
return savePath;
} catch (error) {
return null;
}
};
/**
* 查看文件是否存在如果存在则返回路径否则下载文件
* @param {string} url 下载地址
* @param {string} savePath 保存路径
* @returns {Promise<string | null>} 保存路径
*/
export const checkFile = async (url, savePath) => {
if (fs.existsSync(savePath)) {
const stats = fs.statSync(savePath);
if (stats.size > 0) {
return savePath;
}
}
const download = await downloadFile(url, savePath);
return download;
};
downloadMysImage,
downloadResourceImage,
} from './download/download.js';
/**
* 获取角色头像方形
@ -75,96 +11,94 @@ export const checkFile = async (url, savePath) => {
*/
export const getSquareAvatar = async charID => {
const filename = `role_square_avatar_${charID}.png`;
const avatarPath = path.join(ZZZ_SQUARE_AVATAR_PATH, filename);
let url = `${ZZZ_SQUARE_AVATAR}/${filename}`;
let result = await checkFile(url, avatarPath);
if (!result) {
url = `${NEW_ZZZ_SQUARE_AVATAR}/${filename}`;
result = await checkFile(url, avatarPath);
}
const result = await downloadMysImage(
'ZZZ_SQUARE_AVATAR',
'ZZZ_SQUARE_AVATAR_PATH',
filename,
'NEW_ZZZ_SQUARE_AVATAR'
);
return result;
};
/**
* 获取角色头像小方形
* @param {string | number} charID
* @returns Promise<string>
* @returns {Promise<string>}
*/
export const getSmallSquareAvatar = async charID => {
const sprite = char.IDToCharSprite(charID);
const sprite = convert.char.IDToCharSprite(charID);
if (!sprite) return null;
const filename = `IconRoleGeneral${sprite}.png`;
const avatarPath = path.join(ZZZ_SMALL_SQUARE_AVATAR_PATH, filename);
const url = await getResourceRemotePath('role_general', filename);
const result = await checkFile(url, avatarPath);
const result = await downloadResourceImage(
'role_general',
'ZZZ_SMALL_SQUARE_AVATAR_PATH',
filename
);
return result;
};
/**
* 获取邦布头像方形
* @param {string | number} bangbooId
* @returns Promise<string>
* @returns {Promise<string>}
*/
export const getSquareBangboo = async bangbooId => {
const filename = `bangboo_rectangle_avatar_${bangbooId}.png`;
const bangbooPath = path.join(ZZZ_SQUARE_BANGBOO_PATH, filename);
let url = `${ZZZ_SQUARE_BANGBOO}/${filename}`;
let result = await checkFile(url, bangbooPath);
if (!result) {
url = `${NEW_ZZZ_SQUARE_BANGBOO}/${filename}`;
result = await checkFile(url, bangbooPath);
}
const result = await downloadMysImage(
'ZZZ_SQUARE_BANGBOO',
'ZZZ_SQUARE_BANGBOO_PATH',
filename,
'NEW_ZZZ_SQUARE_BANGBOO'
);
return result;
};
/**
* 获取武器图片
* @param {string} id
* @returns Promise<string>
* @returns {Promise<string>}
*/
export const getWeaponImage = async id => {
const name = weapon.IDToWeaponFileName(id);
let filename = `${name}_High.png`;
const weaponPath = path.join(ZZZ_WEAPON_PATH, filename);
const url = await getResourceRemotePath('weapon', filename);
let result = await checkFile(url, weaponPath);
if (!result) {
filename = `${name}.png`;
const weaponPath = path.join(ZZZ_WEAPON_PATH, filename);
const url = await getResourceRemotePath('weapon', filename);
result = await checkFile(url, weaponPath);
}
const name = convert.weapon.IDToWeaponFileName(id);
if (!name) return null;
const filename = `${name}_High.png`;
const replaceFilename = `${name}_High.png`;
const result = await downloadResourceImage(
'weapon',
'ZZZ_WEAPON_PATH',
filename,
replaceFilename
);
return result;
};
/**
* 获取角色图片
* @param {string | number} id
* @returns Promise<string>
* @returns {Promise<string>}
*/
export const getRoleImage = async id => {
const sprite = char.IDToCharSprite(id);
const sprite = convert.char.IDToCharSprite(id);
if (!sprite) return null;
const filename = `IconRole${sprite}.png`;
const rolePath = path.join(ZZZ_ROLE_PATH, filename);
const url = await getResourceRemotePath('role', filename);
const result = await checkFile(url, rolePath);
const result = await downloadResourceImage('role', 'ZZZ_ROLE_PATH', filename);
return result;
};
/**
* 获取角色圆形图片
* @param {string | number} id
* @returns Promise<string>
* @returns {Promise<string>}
*/
export const getRoleCircleImage = async id => {
const sprite = char.IDToCharSprite(id);
const sprite = convert.char.IDToCharSprite(id);
if (!sprite) return null;
const filename = `IconRoleCircle${sprite}.png`;
const roleCirclePath = path.join(ZZZ_ROLE_CIRCLE_PATH, filename);
const url = await getResourceRemotePath('role_circle', filename);
const result = await checkFile(url, roleCirclePath);
const result = await downloadResourceImage(
'role_circle',
'ZZZ_ROLE_CIRCLE_PATH',
filename
);
return result;
};
@ -174,11 +108,10 @@ export const getRoleCircleImage = async id => {
* @returns Promise<string>
*/
export const getSuitImage = async suitId => {
const suitName = equip.equipIdToSprite(suitId);
const suitName = convert.equip.equipIdToSprite(suitId);
if (!suitName) return null;
const filename = `${suitName}.png`;
const suitPath = path.join(ZZZ_SUIT_PATH, filename);
const url = await getResourceRemotePath('suit', filename);
const result = await checkFile(url, suitPath);
const result = await downloadResourceImage('suit', 'ZZZ_SUIT_PATH', filename);
return result;
};
@ -188,10 +121,12 @@ export const getSuitImage = async suitId => {
* @returns Promise<string>
*/
export const getSuit3DImage = async suitId => {
const suitName = equip.equipIdToSprite(suitId);
const suitName = convert.equip.equipIdToSprite(suitId);
const filename = `${suitName}_3d.png`;
const suitPath = path.join(ZZZ_SUIT_3D_PATH, filename);
const url = await getResourceRemotePath('suit_3d', filename);
const result = await checkFile(url, suitPath);
const result = await downloadResourceImage(
'suit_3d',
'ZZZ_SUIT_3D_PATH',
filename
);
return result;
};