From 952b569033cb2e0c4b7373ed01783287a5a1d25d Mon Sep 17 00:00:00 2001
From: S-t-e-v-e-e <3365649796@qq.com>
Date: Sun, 22 Jun 2025 15:02:07 +0800
Subject: [PATCH] fix
---
resources/panel/card.html | 2 +-
resources/panel/damage.html | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/resources/panel/card.html b/resources/panel/card.html
index 7d16c56..87c4bfd 100644
--- a/resources/panel/card.html
+++ b/resources/panel/card.html
@@ -274,7 +274,7 @@
{{/each}}
-
伤害计算默认取有弱点、敌人等级1级、基础防御力为50的敌方数据,且不考虑失衡易伤区
+
伤害计算取有弱点、敌人等级{{charData.level}}、每级基础防御力为50的敌方数据,且不考虑失衡易伤区
可通过%{{charData.name_mi18n}}伤害+序号查看指定技能伤害详情 如%{{charData.name_mi18n}}伤害1
diff --git a/resources/panel/damage.html b/resources/panel/damage.html
index f940fa3..37dd283 100644
--- a/resources/panel/damage.html
+++ b/resources/panel/damage.html
@@ -157,7 +157,7 @@
{{/each}}
-
伤害计算默认取有弱点、敌人等级1级、基础防御力为50的敌方数据,且不考虑失衡易伤区
+
伤害计算取有弱点、敌人等级{{charData.level}}、每级基础防御力为50的敌方数据,且不考虑失衡易伤区
当前指令:{{command}}
下列计算以 {{damage.skill.name}} 为计算目标
可通过 %{{charData.name_mi18n}}伤害123 切换需要查看的伤害计算