diff --git a/resources/map/EquipId2Data.json b/resources/map/EquipId2Data.json index 82924bf..5aee03c 100644 --- a/resources/map/EquipId2Data.json +++ b/resources/map/EquipId2Data.json @@ -20,7 +20,10 @@ 31945, 31946 ], - "sprite_file": "3DSuitProtoPunk" + "sprite_file": "3DSuitProtoPunk", + "equip_name": "原始朋克", + "desc1": "施加的护盾值提升15%。", + "desc2": "队伍中任意角色发动[招架支援]或[回避支援]时,全队角色造成的伤害提升15%,持续10秒,同名被动效果之间不可叠加。" }, "31300": { "equip_id_list": [ @@ -43,7 +46,10 @@ 31345, 31346 ], - "sprite_file": "3DSuitFreedomBlues" + "sprite_file": "3DSuitFreedomBlues", + "equip_name": "自由蓝调", + "desc1": "异常精通+30点。", + "desc2": "[强化特殊技]命中敌人时,根据装备者的属性类型,使目标对应属性异常积蓄抗性降低20%,持续8秒,相同属性类型的效果不可叠加。" }, "31600": { "equip_id_list": [ @@ -66,7 +72,10 @@ 31645, 31646 ], - "sprite_file": "3DSuitSwingJazz" + "sprite_file": "3DSuitSwingJazz", + "equip_name": "摇摆爵士", + "desc1": "能量自动回复+20%。", + "desc2": "发动[连携技]或[终结技]时,全队角色造成的伤害提升15%,持续12秒,同名被动效果之间不可叠加。" }, "32700": { "equip_id_list": [ @@ -89,7 +98,10 @@ 32745, 32746 ], - "sprite_file": "3DSuitBranch&BladeSong" + "sprite_file": "3DSuitBranch&BladeSong", + "equip_name": "折枝剑歌", + "desc1": "暴击伤害+16%。", + "desc2": "异常掌控大于等于115点时,装备者的暴击伤害提升30%;队伍中任意角色对敌人施加[冻结]或触发[碎冰]效果时,装备者的暴击率提升12%,持续15秒。" }, "31100": { "equip_id_list": [ @@ -112,7 +124,36 @@ 31145, 31146 ], - "sprite_file": "3DSuitPufferElectro" + "sprite_file": "3DSuitPufferElectro", + "equip_name": "河豚电音", + "desc1": "穿透率+8%。", + "desc2": "[终结技]造成的伤害提升20%;发动[终结技]时,装备者的攻击力提升15%,持续12秒。" + }, + "33200": { + "equip_id_list": [ + 33221, + 33222, + 33223, + 33224, + 33225, + 33226, + 33231, + 33232, + 33233, + 33234, + 33235, + 33236, + 33241, + 33242, + 33243, + 33244, + 33245, + 33246 + ], + "sprite_file": "3DSuitKingoftheSummit", + "equip_name": "山大王", + "desc1": "攻击造成的失衡值提升6%", + "desc2": "装备者为[击破]角色时,发动[强化特殊技]或[连携技]会使全队角色暴击伤害提升15%,装备者的暴击率大于等于50%时暴击伤害额外提升15%,持续15秒,重复触发时刷新持续时间,同名被动效果之间不可叠加。" }, "31200": { "equip_id_list": [ @@ -135,7 +176,10 @@ 31245, 31246 ], - "sprite_file": "3DSuitShockstarDisco" + "sprite_file": "3DSuitShockstarDisco", + "equip_name": "震星迪斯科", + "desc1": "冲击力+6%。", + "desc2": "[普通攻击]、[冲刺攻击]、[闪避反击]对主要攻击目标造成的失衡值提升20%。" }, "32800": { "equip_id_list": [ @@ -158,7 +202,36 @@ 32845, 32846 ], - "sprite_file": "3DSuitAstralVoice" + "sprite_file": "3DSuitAstralVoice", + "equip_name": "静听嘉音", + "desc1": "攻击力+10%。", + "desc2": "队伍中任意角色通过[快速支援]入场时,全队角色获得1层[嘉音],最多叠加3层,持续15秒,重复触发时刷新持续时间,每拥有1层[嘉音],通过[快速支援]入场的角色造成的伤害提升8%,同名被动效果之间不可叠加。" + }, + "33100": { + "equip_id_list": [ + 33121, + 33122, + 33123, + 33124, + 33125, + 33126, + 33131, + 33132, + 33133, + 33134, + 33135, + 33136, + 33141, + 33142, + 33143, + 33144, + 33145, + 33146 + ], + "sprite_file": "3DSuitYunkuiTales", + "equip_name": "云岿如我", + "desc1": "生命值+10%", + "desc2": "发动[强化特殊技]、[连携技]、[终结技]时,暴击率提升4%,最多叠加3层,持续15秒,重复触发时刷新持续时间,拥有3层效果时,造成的贯穿伤害提升10%。" }, "32400": { "equip_id_list": [ @@ -181,7 +254,10 @@ 32445, 32446 ], - "sprite_file": "3DSuitThunderMetal" + "sprite_file": "3DSuitThunderMetal", + "equip_name": "雷暴重金属", + "desc1": "电属性伤害+10%。", + "desc2": "当场上存在处于[感电]状态下的敌人时,装备者的攻击力提升28%。" }, "32900": { "equip_id_list": [ @@ -204,7 +280,10 @@ 32945, 32946 ], - "sprite_file": "3DSuitShadow" + "sprite_file": "3DSuitShadow", + "equip_name": "如影相随", + "desc1": "[追加攻击]和[冲刺攻击]造成的伤害提升15%。", + "desc2": "[追加攻击]或[冲刺攻击]命中敌人时,若造成的伤害与装备者的属性一致,则获得1层增益效果,同一招式内最多触发一次;每拥有1层增益效果,装备者的攻击力提升4%,暴击率提升4%,最多叠加3层,持续15秒,重复触发时刷新持续时间。" }, "31500": { "equip_id_list": [ @@ -227,7 +306,10 @@ 31545, 31546 ], - "sprite_file": "3DSuitSoulRock" + "sprite_file": "3DSuitSoulRock", + "equip_name": "灵魂摇滚", + "desc1": "防御力+16%。", + "desc2": "受到敌方攻击并损失生命值时,装备者受到的伤害降低40%,持续2.5秒,15秒内最多触发一次。" }, "32500": { "equip_id_list": [ @@ -250,7 +332,10 @@ 32545, 32546 ], - "sprite_file": "3DSuitPolarMetal" + "sprite_file": "3DSuitPolarMetal", + "equip_name": "极地重金属", + "desc1": "冰属性伤害+10%。", + "desc2": "[普通攻击]和[冲刺攻击]造成的伤害提升20%,队伍中任意角色对敌人施加[冻结]或触发[碎冰]效果时,该增益效果额外提升20%,持续12秒。" }, "32600": { "equip_id_list": [ @@ -273,7 +358,10 @@ 32645, 32646 ], - "sprite_file": "3DSuitFangedMetal" + "sprite_file": "3DSuitFangedMetal", + "equip_name": "獠牙重金属", + "desc1": "物理伤害+10%。", + "desc2": "队伍中任意角色对敌人施加[强击]效果时,装备者对目标造成的伤害提升35%,持续12秒。" }, "31800": { "equip_id_list": [ @@ -296,7 +384,10 @@ 31845, 31846 ], - "sprite_file": "3DSuitChaosJazz" + "sprite_file": "3DSuitChaosJazz", + "equip_name": "混沌爵士", + "desc1": "异常精通+30点。", + "desc2": "火属性伤害和电属性伤害提升15%;位于后场时,[强化特殊技]和[支援攻击]造成的伤害提升20%,换入前场后,该增益效果仍然保留,持续5秒,保留效果7.5秒内最多触发一次。" }, "33000": { "equip_id_list": [ @@ -319,7 +410,10 @@ 33045, 33046 ], - "sprite_file": "3DSuitSavior" + "sprite_file": "3DSuitSavior", + "equip_name": "法厄同之歌", + "desc1": "异常掌控+8%。", + "desc2": "队伍中任意角色发动[强化特殊技]时,装备者的异常精通提升45点,持续8秒;如果发动[强化特殊技]的角色不是装备者本人时,装备者造成的以太伤害提升25%。" }, "31400": { "equip_id_list": [ @@ -342,7 +436,10 @@ 31445, 31446 ], - "sprite_file": "3DSuitHormonePunk" + "sprite_file": "3DSuitHormonePunk", + "equip_name": "激素朋克", + "desc1": "攻击力+10%。", + "desc2": "进入接战状态或换入前场时,装备者的攻击力提升25%,持续10秒,20秒内最多触发一次。" }, "32200": { "equip_id_list": [ @@ -365,7 +462,10 @@ 32245, 32246 ], - "sprite_file": "3DSuitInfernoMetal" + "sprite_file": "3DSuitInfernoMetal", + "equip_name": "炎狱重金属", + "desc1": "火属性伤害+10%。", + "desc2": "攻击命中处于[灼烧]状态下的敌人时,装备者的暴击率提升28%,持续8秒。" }, "31000": { "equip_id_list": [ @@ -388,7 +488,10 @@ 31045, 31046 ], - "sprite_file": "3DSuitWoodpeckerElectro" + "sprite_file": "3DSuitWoodpeckerElectro", + "equip_name": "啄木鸟电音", + "desc1": "暴击率+8%。", + "desc2": "[普通攻击]、[闪避反击]或[强化特殊技]命中敌人并触发暴击时,分别为装备者提供1层增益效果,每层增益效果使装备者的攻击力提升9%,持续6秒,不同招式分别结算持续时间。" }, "32300": { "equip_id_list": [ @@ -411,6 +514,9 @@ 32345, 32346 ], - "sprite_file": "3DSuitChaosMetal" + "sprite_file": "3DSuitChaosMetal", + "equip_name": "混沌重金属", + "desc1": "以太伤害+10%。", + "desc2": "装备者的暴击伤害提升20%,队伍中任意角色触发[侵蚀]效果的额外伤害时,该增益效果额外提升5.5%,最多叠加6层,持续8秒,重复触发时刷新持续时间。" } -} +} \ No newline at end of file