diff --git a/resources/map/EquipId2Data.json b/resources/map/EquipId2Data.json
index 82924bf..5aee03c 100644
--- a/resources/map/EquipId2Data.json
+++ b/resources/map/EquipId2Data.json
@@ -20,7 +20,10 @@
31945,
31946
],
- "sprite_file": "3DSuitProtoPunk"
+ "sprite_file": "3DSuitProtoPunk",
+ "equip_name": "原始朋克",
+ "desc1": "施加的护盾值提升15%。",
+ "desc2": "队伍中任意角色发动[招架支援]或[回避支援]时,全队角色造成的伤害提升15%,持续10秒,同名被动效果之间不可叠加。"
},
"31300": {
"equip_id_list": [
@@ -43,7 +46,10 @@
31345,
31346
],
- "sprite_file": "3DSuitFreedomBlues"
+ "sprite_file": "3DSuitFreedomBlues",
+ "equip_name": "自由蓝调",
+ "desc1": "异常精通+30点。",
+ "desc2": "[强化特殊技]命中敌人时,根据装备者的属性类型,使目标对应属性异常积蓄抗性降低20%,持续8秒,相同属性类型的效果不可叠加。"
},
"31600": {
"equip_id_list": [
@@ -66,7 +72,10 @@
31645,
31646
],
- "sprite_file": "3DSuitSwingJazz"
+ "sprite_file": "3DSuitSwingJazz",
+ "equip_name": "摇摆爵士",
+ "desc1": "能量自动回复+20%。",
+ "desc2": "发动[连携技]或[终结技]时,全队角色造成的伤害提升15%,持续12秒,同名被动效果之间不可叠加。"
},
"32700": {
"equip_id_list": [
@@ -89,7 +98,10 @@
32745,
32746
],
- "sprite_file": "3DSuitBranch&BladeSong"
+ "sprite_file": "3DSuitBranch&BladeSong",
+ "equip_name": "折枝剑歌",
+ "desc1": "暴击伤害+16%。",
+ "desc2": "异常掌控大于等于115点时,装备者的暴击伤害提升30%;队伍中任意角色对敌人施加[冻结]或触发[碎冰]效果时,装备者的暴击率提升12%,持续15秒。"
},
"31100": {
"equip_id_list": [
@@ -112,7 +124,36 @@
31145,
31146
],
- "sprite_file": "3DSuitPufferElectro"
+ "sprite_file": "3DSuitPufferElectro",
+ "equip_name": "河豚电音",
+ "desc1": "穿透率+8%。",
+ "desc2": "[终结技]造成的伤害提升20%;发动[终结技]时,装备者的攻击力提升15%,持续12秒。"
+ },
+ "33200": {
+ "equip_id_list": [
+ 33221,
+ 33222,
+ 33223,
+ 33224,
+ 33225,
+ 33226,
+ 33231,
+ 33232,
+ 33233,
+ 33234,
+ 33235,
+ 33236,
+ 33241,
+ 33242,
+ 33243,
+ 33244,
+ 33245,
+ 33246
+ ],
+ "sprite_file": "3DSuitKingoftheSummit",
+ "equip_name": "山大王",
+ "desc1": "攻击造成的失衡值提升6%",
+ "desc2": "装备者为[击破]角色时,发动[强化特殊技]或[连携技]会使全队角色暴击伤害提升15%,装备者的暴击率大于等于50%时暴击伤害额外提升15%,持续15秒,重复触发时刷新持续时间,同名被动效果之间不可叠加。"
},
"31200": {
"equip_id_list": [
@@ -135,7 +176,10 @@
31245,
31246
],
- "sprite_file": "3DSuitShockstarDisco"
+ "sprite_file": "3DSuitShockstarDisco",
+ "equip_name": "震星迪斯科",
+ "desc1": "冲击力+6%。",
+ "desc2": "[普通攻击]、[冲刺攻击]、[闪避反击]对主要攻击目标造成的失衡值提升20%。"
},
"32800": {
"equip_id_list": [
@@ -158,7 +202,36 @@
32845,
32846
],
- "sprite_file": "3DSuitAstralVoice"
+ "sprite_file": "3DSuitAstralVoice",
+ "equip_name": "静听嘉音",
+ "desc1": "攻击力+10%。",
+ "desc2": "队伍中任意角色通过[快速支援]入场时,全队角色获得1层[嘉音],最多叠加3层,持续15秒,重复触发时刷新持续时间,每拥有1层[嘉音],通过[快速支援]入场的角色造成的伤害提升8%,同名被动效果之间不可叠加。"
+ },
+ "33100": {
+ "equip_id_list": [
+ 33121,
+ 33122,
+ 33123,
+ 33124,
+ 33125,
+ 33126,
+ 33131,
+ 33132,
+ 33133,
+ 33134,
+ 33135,
+ 33136,
+ 33141,
+ 33142,
+ 33143,
+ 33144,
+ 33145,
+ 33146
+ ],
+ "sprite_file": "3DSuitYunkuiTales",
+ "equip_name": "云岿如我",
+ "desc1": "生命值+10%",
+ "desc2": "发动[强化特殊技]、[连携技]、[终结技]时,暴击率提升4%,最多叠加3层,持续15秒,重复触发时刷新持续时间,拥有3层效果时,造成的贯穿伤害提升10%。"
},
"32400": {
"equip_id_list": [
@@ -181,7 +254,10 @@
32445,
32446
],
- "sprite_file": "3DSuitThunderMetal"
+ "sprite_file": "3DSuitThunderMetal",
+ "equip_name": "雷暴重金属",
+ "desc1": "电属性伤害+10%。",
+ "desc2": "当场上存在处于[感电]状态下的敌人时,装备者的攻击力提升28%。"
},
"32900": {
"equip_id_list": [
@@ -204,7 +280,10 @@
32945,
32946
],
- "sprite_file": "3DSuitShadow"
+ "sprite_file": "3DSuitShadow",
+ "equip_name": "如影相随",
+ "desc1": "[追加攻击]和[冲刺攻击]造成的伤害提升15%。",
+ "desc2": "[追加攻击]或[冲刺攻击]命中敌人时,若造成的伤害与装备者的属性一致,则获得1层增益效果,同一招式内最多触发一次;每拥有1层增益效果,装备者的攻击力提升4%,暴击率提升4%,最多叠加3层,持续15秒,重复触发时刷新持续时间。"
},
"31500": {
"equip_id_list": [
@@ -227,7 +306,10 @@
31545,
31546
],
- "sprite_file": "3DSuitSoulRock"
+ "sprite_file": "3DSuitSoulRock",
+ "equip_name": "灵魂摇滚",
+ "desc1": "防御力+16%。",
+ "desc2": "受到敌方攻击并损失生命值时,装备者受到的伤害降低40%,持续2.5秒,15秒内最多触发一次。"
},
"32500": {
"equip_id_list": [
@@ -250,7 +332,10 @@
32545,
32546
],
- "sprite_file": "3DSuitPolarMetal"
+ "sprite_file": "3DSuitPolarMetal",
+ "equip_name": "极地重金属",
+ "desc1": "冰属性伤害+10%。",
+ "desc2": "[普通攻击]和[冲刺攻击]造成的伤害提升20%,队伍中任意角色对敌人施加[冻结]或触发[碎冰]效果时,该增益效果额外提升20%,持续12秒。"
},
"32600": {
"equip_id_list": [
@@ -273,7 +358,10 @@
32645,
32646
],
- "sprite_file": "3DSuitFangedMetal"
+ "sprite_file": "3DSuitFangedMetal",
+ "equip_name": "獠牙重金属",
+ "desc1": "物理伤害+10%。",
+ "desc2": "队伍中任意角色对敌人施加[强击]效果时,装备者对目标造成的伤害提升35%,持续12秒。"
},
"31800": {
"equip_id_list": [
@@ -296,7 +384,10 @@
31845,
31846
],
- "sprite_file": "3DSuitChaosJazz"
+ "sprite_file": "3DSuitChaosJazz",
+ "equip_name": "混沌爵士",
+ "desc1": "异常精通+30点。",
+ "desc2": "火属性伤害和电属性伤害提升15%;位于后场时,[强化特殊技]和[支援攻击]造成的伤害提升20%,换入前场后,该增益效果仍然保留,持续5秒,保留效果7.5秒内最多触发一次。"
},
"33000": {
"equip_id_list": [
@@ -319,7 +410,10 @@
33045,
33046
],
- "sprite_file": "3DSuitSavior"
+ "sprite_file": "3DSuitSavior",
+ "equip_name": "法厄同之歌",
+ "desc1": "异常掌控+8%。",
+ "desc2": "队伍中任意角色发动[强化特殊技]时,装备者的异常精通提升45点,持续8秒;如果发动[强化特殊技]的角色不是装备者本人时,装备者造成的以太伤害提升25%。"
},
"31400": {
"equip_id_list": [
@@ -342,7 +436,10 @@
31445,
31446
],
- "sprite_file": "3DSuitHormonePunk"
+ "sprite_file": "3DSuitHormonePunk",
+ "equip_name": "激素朋克",
+ "desc1": "攻击力+10%。",
+ "desc2": "进入接战状态或换入前场时,装备者的攻击力提升25%,持续10秒,20秒内最多触发一次。"
},
"32200": {
"equip_id_list": [
@@ -365,7 +462,10 @@
32245,
32246
],
- "sprite_file": "3DSuitInfernoMetal"
+ "sprite_file": "3DSuitInfernoMetal",
+ "equip_name": "炎狱重金属",
+ "desc1": "火属性伤害+10%。",
+ "desc2": "攻击命中处于[灼烧]状态下的敌人时,装备者的暴击率提升28%,持续8秒。"
},
"31000": {
"equip_id_list": [
@@ -388,7 +488,10 @@
31045,
31046
],
- "sprite_file": "3DSuitWoodpeckerElectro"
+ "sprite_file": "3DSuitWoodpeckerElectro",
+ "equip_name": "啄木鸟电音",
+ "desc1": "暴击率+8%。",
+ "desc2": "[普通攻击]、[闪避反击]或[强化特殊技]命中敌人并触发暴击时,分别为装备者提供1层增益效果,每层增益效果使装备者的攻击力提升9%,持续6秒,不同招式分别结算持续时间。"
},
"32300": {
"equip_id_list": [
@@ -411,6 +514,9 @@
32345,
32346
],
- "sprite_file": "3DSuitChaosMetal"
+ "sprite_file": "3DSuitChaosMetal",
+ "equip_name": "混沌重金属",
+ "desc1": "以太伤害+10%。",
+ "desc2": "装备者的暴击伤害提升20%,队伍中任意角色触发[侵蚀]效果的额外伤害时,该增益效果额外提升5.5%,最多叠加6层,持续8秒,重复触发时刷新持续时间。"
}
-}
+}
\ No newline at end of file