尝试解决图片第一次下载失败后无法自动解决图片裂开问题&驱动盘序号错位问题

This commit is contained in:
bietiaop 2024-08-14 20:46:13 +08:00
parent 8304b8bffa
commit 839ca76855
6 changed files with 153 additions and 56 deletions

View file

@ -1,10 +1,10 @@
import path from 'path';
import fs from 'fs';
import fetch from 'node-fetch';
import { ZZZ_SQUARE_AVATAR, ZZZ_SQUARE_BANGBOO } from './mysapi/api.js';
import { imageResourcesPath } from './path.js';
import { char, equip, weapon } from './convert.js';
import { getResourceRemotePath } from './assets.js';
import request from '../utils/request.js';
const ZZZ_SQUARE_AVATAR_PATH = path.join(imageResourcesPath, 'square_avatar');
const ZZZ_SMALL_SQUARE_AVATAR_PATH = path.join(
@ -26,32 +26,24 @@ const ZZZ_SUIT_PATH = path.join(imageResourcesPath, 'suit');
* 下载文件
* @param {string} url 下载地址
* @param {string} savePath 保存路径
* @returns
* @returns {Promise<string | null>} 保存路径
*/
export const downloadFile = async (url, savePath) => {
const _download = async (url, savePath, retry = 0) => {
// 重试次数超过 5 次则返回 null
if (retry > 5) {
return null;
// 下载文件
try {
const download = await request(url, {}, 5);
const arrayBuffer = await download.arrayBuffer();
const buffer = Buffer.from(arrayBuffer);
// 保存文件
if (!fs.existsSync(path.dirname(savePath))) {
fs.mkdirSync(path.dirname(savePath), { recursive: true });
}
// 下载文件
try {
const download = await fetch(url);
const arrayBuffer = await download.arrayBuffer();
const buffer = Buffer.from(arrayBuffer);
// 保存文件
if (!fs.existsSync(path.dirname(savePath))) {
fs.mkdirSync(path.dirname(savePath), { recursive: true });
}
fs.writeFileSync(savePath, buffer);
// 返回保存路径
return savePath;
} catch (error) {
// 下载失败,重试
return await _download(url, savePath, retry + 1);
}
};
return await _download(url, savePath);
fs.writeFileSync(savePath, buffer);
// 返回保存路径
return savePath;
} catch (error) {
return null;
}
};
/**
@ -62,7 +54,12 @@ export const downloadFile = async (url, savePath) => {
export const getSquareAvatar = async charID => {
const filename = `role_square_avatar_${charID}.png`;
const avatarPath = path.join(ZZZ_SQUARE_AVATAR_PATH, filename);
if (fs.existsSync(avatarPath)) return avatarPath;
if (fs.existsSync(avatarPath)) {
const stats = fs.statSync(avatarPath);
if (stats.size > 0) {
return avatarPath;
}
}
const url = `${ZZZ_SQUARE_AVATAR}/${filename}`;
const savePath = avatarPath;
const download = await downloadFile(url, savePath);
@ -80,7 +77,12 @@ export const getSmallSquareAvatar = async charID => {
if (!sprite) return null;
const filename = `IconRoleGeneral${sprite}.png`;
const avatarPath = path.join(ZZZ_SMALL_SQUARE_AVATAR_PATH, filename);
if (fs.existsSync(avatarPath)) return avatarPath;
if (fs.existsSync(avatarPath)) {
const stats = fs.statSync(avatarPath);
if (stats.size > 0) {
return avatarPath;
}
}
const url = await getResourceRemotePath('role_general', filename);
const savePath = avatarPath;
const download = await downloadFile(url, savePath);
@ -95,7 +97,12 @@ export const getSmallSquareAvatar = async charID => {
export const getSquareBangboo = async bangbooId => {
const filename = `bangboo_rectangle_avatar_${bangbooId}.png`;
const bangbooPath = path.join(ZZZ_SQUARE_BANGBOO_PATH, filename);
if (fs.existsSync(bangbooPath)) return bangbooPath;
if (fs.existsSync(bangbooPath)) {
const stats = fs.statSync(bangbooPath);
if (stats.size > 0) {
return bangbooPath;
}
}
const url = `${ZZZ_SQUARE_BANGBOO}/${filename}`;
const savePath = bangbooPath;
const download = await downloadFile(url, savePath);
@ -111,7 +118,12 @@ export const getWeaponImage = async id => {
const name = weapon.IDToWeaponFileName(id);
const filename = `${name}.png`;
const weaponPath = path.join(ZZZ_WEAPON_PATH, filename);
if (fs.existsSync(weaponPath)) return weaponPath;
if (fs.existsSync(weaponPath)) {
const stats = fs.statSync(weaponPath);
if (stats.size > 0) {
return weaponPath;
}
}
const url = await getResourceRemotePath('weapon', filename);
const savePath = weaponPath;
const download = await downloadFile(url, savePath);
@ -128,7 +140,12 @@ export const getRoleImage = async id => {
if (!sprite) return null;
const filename = `IconRole${sprite}.png`;
const rolePath = path.join(ZZZ_ROLE_PATH, filename);
if (fs.existsSync(rolePath)) return rolePath;
if (fs.existsSync(rolePath)) {
const stats = fs.statSync(rolePath);
if (stats.size > 0) {
return rolePath;
}
}
const url = await getResourceRemotePath('role', filename);
const savePath = rolePath;
const download = await downloadFile(url, savePath);
@ -145,7 +162,12 @@ export const getRoleCircleImage = async id => {
if (!sprite) return null;
const filename = `IconRoleCircle${sprite}.png`;
const roleCirclePath = path.join(ZZZ_ROLE_CIRCLE_PATH, filename);
if (fs.existsSync(roleCirclePath)) return roleCirclePath;
if (fs.existsSync(roleCirclePath)) {
const stats = fs.statSync(roleCirclePath);
if (stats.size > 0) {
return roleCirclePath;
}
}
const url = await getResourceRemotePath('role_circle', filename);
const savePath = roleCirclePath;
const download = await downloadFile(url, savePath);
@ -161,7 +183,12 @@ export const getSuitImage = async suitId => {
const suitName = equip.equipIdToSprite(suitId);
const filename = `${suitName}.png`;
const suitPath = path.join(ZZZ_SUIT_PATH, filename);
if (fs.existsSync(suitPath)) return suitPath;
if (fs.existsSync(suitPath)) {
const stats = fs.statSync(suitPath);
if (stats.size > 0) {
return suitPath;
}
}
const url = await getResourceRemotePath('suit', filename);
const savePath = suitPath;
const download = await downloadFile(url, savePath);
@ -177,7 +204,12 @@ export const getSuit3DImage = async suitId => {
const suitName = equip.equipIdToSprite(suitId);
const filename = `${suitName}_3d.png`;
const suitPath = path.join(ZZZ_SUIT_3D_PATH, filename);
if (fs.existsSync(suitPath)) return suitPath;
if (fs.existsSync(suitPath)) {
const stats = fs.statSync(suitPath);
if (stats.size > 0) {
return suitPath;
}
}
const url = await getResourceRemotePath('suit_3d', filename);
const savePath = suitPath;
const download = await downloadFile(url, savePath);