mirror of
https://github.com/ZZZure/ZZZ-Plugin.git
synced 2025-12-16 13:17:32 +00:00
feat: 自定义角色图上传
This commit is contained in:
parent
be1c00db59
commit
64275de0e8
11 changed files with 498 additions and 326 deletions
44
apps/manage/alias.js
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44
apps/manage/alias.js
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@ -0,0 +1,44 @@
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import { char } from '../../lib/convert.js';
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import settings from '../../lib/settings.js';
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export async function addAlias() {
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if (!this.e.isMaster) {
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this.reply('仅限主人设置');
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return false;
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}
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const match = /添加(\S+)别名(\S+)$/g.exec(this.e.msg);
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const key = match[1];
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const value = match[2];
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const oriName = char.aliasToName(key);
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const isExist = char.aliasToName(value);
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if (!oriName) {
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await this.e.reply(`未找到 ${value} 的对应角色`);
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return;
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}
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if (isExist) {
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await this.e.reply(`别名 ${value} 已存在`);
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return;
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}
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settings.addArrayleConfig('alias', oriName, value);
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await this.e.reply(`角色 ${key} 别名 ${value} 成功`);
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}
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export async function deleteAlias() {
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if (!this.e.isMaster) {
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this.reply('仅限主人设置');
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return false;
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}
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const match = /删除别名(\S+)$/g.exec(this.e.msg);
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const key = match[1];
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const oriName = char.aliasToName(key);
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if (!oriName) {
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await this.e.reply(`未找到 ${key} 的对应角色`);
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return;
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}
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if (key === oriName) {
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await this.e.reply(`别名 ${key} 为角色本名,无法删除`);
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return;
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}
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settings.removeArrayleConfig('alias', oriName, key);
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await this.e.reply(`角色 ${key} 别名删除成功`);
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}
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130
apps/manage/assets.js
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130
apps/manage/assets.js
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@ -0,0 +1,130 @@
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import fs from 'fs';
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import {
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getRoleImage,
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getSmallSquareAvatar,
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getSquareAvatar,
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getSuitImage,
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getWeaponImage,
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} from '../../lib/download.js';
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import { char } from '../../lib/convert.js';
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import { getAllEquipID } from '../../lib/convert/equip.js';
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import { getAllWeaponID } from '../../lib/convert/weapon.js';
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import { imageResourcesPath } from '../../lib/path.js';
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export async function downloadAll() {
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if (!this.e.isMaster) return false;
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const charIDs = char.getAllCharactersID();
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const equipSprites = getAllEquipID();
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const weaponSprites = getAllWeaponID();
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const result = {
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char: {
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success: 0,
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failed: 0,
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total: charIDs.length,
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},
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charSmallSquare: {
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success: 0,
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failed: 0,
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total: charIDs.length,
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},
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charSquare: {
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success: 0,
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failed: 0,
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total: charIDs.length,
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},
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equip: {
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success: 0,
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failed: 0,
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total: equipSprites.length,
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},
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weapon: {
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success: 0,
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failed: 0,
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total: weaponSprites.length,
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},
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};
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await this.reply(
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'开始下载资源,注意,仅支持下载面板的角色图、武器图、套装图,以及角色卡片的角色头像图。暂不支持下载邦布头像。'
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);
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for (const id of charIDs) {
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try {
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await getSquareAvatar(id);
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result.charSquare.success++;
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} catch (error) {
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logger.error('getSquareAvatar', id, error);
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result.charSquare.failed++;
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}
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try {
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await getSmallSquareAvatar(id);
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result.charSmallSquare.success++;
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} catch (error) {
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logger.error('getSmallSquareAvatar', id, error);
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result.charSmallSquare.failed++;
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}
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try {
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await getRoleImage(id);
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result.char.success++;
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} catch (error) {
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logger.error('getRoleImage', id, error);
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result.char.failed++;
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}
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}
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for (const sprite of equipSprites) {
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try {
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await getSuitImage(sprite);
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result.equip.success++;
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} catch (error) {
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logger.error('getSuitImage', sprite, error);
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result.equip.failed++;
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}
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}
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for (const sprite of weaponSprites) {
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try {
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await getWeaponImage(sprite);
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result.weapon.success++;
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} catch (error) {
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logger.error('getWeaponImage', sprite, error);
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result.weapon.failed++;
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}
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}
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const messages = [
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'资源下载完成(成功的包含先前下载的图片)',
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'角色图需下载' +
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charIDs.length +
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'张,成功' +
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result.char.success +
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'张,失败' +
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result.char.failed +
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'张',
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'角色头像图需下载' +
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charIDs.length +
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'张,成功' +
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result.charSquare.success +
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'张,失败' +
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result.charSquare.failed +
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'张',
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'套装图需下载' +
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equipSprites.length +
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'张,成功' +
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result.equip.success +
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'张,失败' +
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result.equip.failed +
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'张',
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'武器图需下载' +
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weaponSprites.length +
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'张,成功' +
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result.weapon.success +
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'张,失败' +
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result.weapon.failed +
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'张',
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];
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await this.reply(messages.join('\n'));
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}
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export async function deleteAll() {
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if (!this.e.isMaster) return false;
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await this.reply('【注意】正在删除所有资源图片,后续使用需要重新下载!');
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if (fs.existsSync(imageResourcesPath)) {
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fs.rmSync(imageResourcesPath, { recursive: true });
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}
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await this.reply('资源图片已删除!');
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}
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63
apps/manage/config.js
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63
apps/manage/config.js
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import settings from '../../lib/settings.js';
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/** 设置渲染精度 */
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export async function setRenderPrecision() {
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if (!this.e.isMaster) {
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this.reply('仅限主人设置');
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return false;
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}
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const match = /渲染精度(\d+)$/g.exec(this.e.msg);
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const render_precision = Number(match[1]);
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if (render_precision < 50) {
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await this.e.reply('渲染精度不能小于50');
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return false;
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}
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if (render_precision > 200) {
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await this.e.reply('渲染精度不能大于200');
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return false;
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}
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settings.setSingleConfig('config', 'render', {
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scale: render_precision,
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});
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await this.e.reply(`绝区零渲染精度已设置为: ${render_precision}`);
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}
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/** 设置刷新抽卡间隔 */
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export async function setRefreshGachaInterval() {
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if (!this.e.isMaster) {
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this.reply('仅限主人设置');
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return false;
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}
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const match = /刷新抽卡间隔(\d+)$/g.exec(this.e.msg);
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const refresh_gacha_interval = Number(match[1]);
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if (refresh_gacha_interval < 0) {
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await this.e.reply('刷新抽卡间隔不能小于0秒');
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return false;
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}
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if (refresh_gacha_interval > 1000) {
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await this.e.reply('刷新抽卡间隔不能大于1000秒');
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return false;
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}
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settings.setSingleConfig('gacha', 'interval', refresh_gacha_interval);
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await this.e.reply(`绝区零刷新抽卡间隔已设置为: ${refresh_gacha_interval}`);
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}
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/** 设置刷新面板间隔 */
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export async function setRefreshPanelInterval() {
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if (!this.e.isMaster) {
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this.reply('仅限主人设置');
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return false;
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}
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const match = /刷新面板间隔(\d+)$/g.exec(this.e.msg);
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const refresh_panel_interval = Number(match[1]);
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if (refresh_panel_interval < 0) {
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await this.e.reply('刷新面板间隔不能小于0秒');
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return false;
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}
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if (refresh_panel_interval > 1000) {
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await this.e.reply('刷新面板间隔不能大于1000秒');
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return false;
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}
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settings.setSingleConfig('panel', 'interval', refresh_panel_interval);
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await this.e.reply(`绝区零刷新面板间隔已设置为: ${refresh_panel_interval}`);
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}
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50
apps/manage/guides.js
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50
apps/manage/guides.js
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import guides from '../../lib/guides.js';
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import settings from '../../lib/settings.js';
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/** 设置默认攻略 */
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export async function setDefaultGuide() {
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if (!this.e.isMaster) {
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this.reply('仅限主人设置');
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return false;
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}
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const match = /设置默认攻略(\d+|all)$/g.exec(this.e.msg);
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let guide_id = match[1];
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if (guide_id == 'all') {
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guide_id = 0;
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}
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guide_id = Number(guide_id);
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if (guide_id > guides.guideMaxNum) {
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const reply_msg = [
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'绝区零默认攻略设置方式为:',
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'%设置默认攻略[0123...]',
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`请增加数字0-${guides.guideMaxNum}其中一个,或者增加 all 以显示所有攻略`,
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'攻略来源请输入 %攻略帮助 查看',
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];
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await this.e.reply(reply_msg.join('\n'));
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return;
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}
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settings.setSingleConfig('guide', 'default_guide', guide_id);
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const source_name = guide_id == 0 ? 'all' : this.source[guide_id - 1];
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await this.e.reply(`绝区零默认攻略已设置为: ${guide_id} (${source_name})`);
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}
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/** 设置所有攻略显示个数 */
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export async function setMaxForwardGuide() {
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if (!this.e.isMaster) {
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this.reply('仅限主人设置');
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return false;
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}
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const match = /设置所有攻略显示个数(\d+)$/g.exec(this.e.msg);
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const max_forward_guide = Number(match[1]);
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if (max_forward_guide < 1) {
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await this.e.reply('所有攻略显示个数不能小于1');
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return false;
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}
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if (max_forward_guide > guides.guideMaxNum) {
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await this.e.reply(`所有攻略显示个数不能大于${guides.guideMaxNum}`);
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return false;
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}
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settings.setSingleConfig('guide', 'max_forward_guides', max_forward_guide);
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await this.e.reply(`绝区零所有攻略显示个数已设置为: ${max_forward_guide}`);
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}
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17
apps/manage/index.js
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17
apps/manage/index.js
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import * as assets from './assets.js';
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import * as guides from './guides.js';
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import * as config from './config.js';
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import * as alias from './alias.js';
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import * as panel from './panel.js';
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export default {
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assets,
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guides,
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config,
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alias,
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panel,
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};
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97
apps/manage/panel.js
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97
apps/manage/panel.js
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import { char } from '../../lib/convert.js';
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import { downloadFile } from '../../lib/download.js';
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import { imageResourcesPath } from '../../lib/path.js';
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import path from 'path';
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export async function uploadCharacterImg() {
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if (!this.e.isMaster) {
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this.reply('只有主人才能添加...');
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return false;
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}
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const reg = /(上传|添加)(.+)(角色|面板)图$/;
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const match = this.e.msg.match(reg);
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if (!match) {
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return false;
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}
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const charName = match[2].trim();
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const name = char.aliasToName(charName);
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const images = [];
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// 下面方法来源于miao-plugin/apps/character/ImgUpload.js
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for (const val of this.e.message) {
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if (val.type === 'image') {
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images.push(val);
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}
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}
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if (images.length === 0) {
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let source;
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if (this.e.getReply) {
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source = await this.e.getReply();
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} else if (this.e.source) {
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if (this.e.group?.getChatHistory) {
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// 支持at图片添加,以及支持后发送
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source = (
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await this.e.group.getChatHistory(this.e.source?.seq, 1)
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).pop();
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} else if (this.e.friend?.getChatHistory) {
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source = (
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await this.e.friend.getChatHistory(this.e.source?.time + 1, 1)
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).pop();
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}
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}
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if (source) {
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for (const val of source.message) {
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if (val.type === 'image') {
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images.push(val);
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} else if (val.type === 'xml' || val.type === 'forward') {
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let resid;
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try {
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resid = val.data
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.match(/m_resid="(\d|\w|\/|\+)*"/)[0]
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.replace(/m_resid=|"/g, '');
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} catch (err) {
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resid = val.id;
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}
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if (!resid) break;
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let message = await this.e.bot.getForwardMsg(resid);
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for (const item of message) {
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for (const i of item.message) {
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if (i.type === 'image') {
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images.push(i);
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}
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}
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}
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}
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}
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}
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}
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logger.debug('images', images);
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if (images.length <= 0) {
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this.reply(
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'消息中未找到图片,请将要发送的图片与消息一同发送或引用要添加的图像。'
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);
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return false;
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}
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const resourcesImagesPath = imageResourcesPath;
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const panelImagesPath = path.join(resourcesImagesPath, `panel/${name}`);
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let success = 0;
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let failed = 0;
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for (const image of images) {
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let fileName = new Date().getTime().toString();
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let fileType = 'png';
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if (val.file) {
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fileName = val.file.substring(0, val.file.lastIndexOf('.'));
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fileType = val.file.substring(val.file.lastIndexOf('.') + 1);
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}
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if (response.headers.get('content-type') === 'image/gif') {
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fileType = 'gif';
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}
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const filePath = path.join(panelImagesPath, `${fileName}.${fileType}`);
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const result = await downloadFile(image.url, filePath);
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if (result) {
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success++;
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} else {
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failed++;
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}
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}
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this.reply(`成功上传${success}张图片,失败${failed}张图片。`);
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return false;
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}
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