完全重构伤害计算;支持异常伤害计算;支持所有武器、套装计算;新增悠真计算等

This commit is contained in:
UCPr 2025-01-14 02:18:42 +08:00
parent f7e1066773
commit 3f8e64af66
99 changed files with 4243 additions and 1615 deletions

View file

@ -44,7 +44,7 @@ export function idToClassName(_id) {
/**
* 获取属性标识
* @param {string} _id 属性id
* @param {string | number} _id 属性id
* @returns {string | null}
*/
export const idToSignName = _id => {
@ -56,7 +56,7 @@ export const idToSignName = _id => {
/**
* 获取属性名称
* @param {string} _id 属性id
* @param {string | number} _id 属性id
* @returns {string | null}
*/
export const idToName = _id => {

View file

@ -30,3 +30,26 @@ export const weaponFileNameToID = name => {
export const getAllWeaponID = () => {
return Object.keys(WeaponId2Sprite);
};
const WeaponId2Data = getMapData('WeaponId2Data');
/**
* 武器名称转id
* @param {string} name 武器全称
* @returns {number | null}
*/
export const weaponNameToID = name => {
for (const [id, data] of Object.entries(WeaponId2Data)) {
if (data.name === name) return +id;
}
return null;
}
/**
* 武器ID转职业
* @param {number} id 武器全称
* @returns {number | null}
*/
export const weaponIDToProfession = id => {
return WeaponId2Data[id]?.profession ?? null;
}