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新增潘引壶、新音擎伤害计算
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6 changed files with 100 additions and 0 deletions
41
model/damage/character/潘引壶/calc.js
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41
model/damage/character/潘引壶/calc.js
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/** @type {import('../../BuffManager.ts').BuffManager['buffs']} */
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export const buffs = [
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{
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name: '1影',
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type: '增伤',
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value: 0.1,
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is: { team: true }
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},
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{
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name: '核心被动:脉中乾坤',
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type: '贯穿力',
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value: ({ avatar, calc }) => {
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const initial_ATK = avatar.initial_properties.ATK
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const level = calc.get_SkillLevel('T')
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const multiplier = [0.09, 0.105, 0.12, 0.135, 0.15, 0.165, 0.18][level - 1]
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if (avatar.rank >= 6) {
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const ATK = calc.get_ATK()
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return Math.min(720, initial_ATK * multiplier + ATK * 0.06)
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}
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return Math.min(540, initial_ATK * multiplier)
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},
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is: { team: true }
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},
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{
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name: '额外能力:食铁纳金',
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type: '增伤',
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value: 0.2,
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is: { team: true }
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}
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]
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/** @type {import('../../Calculator.ts').Calculator['skills']} */
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export const skills = [
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{ name: '普攻:极意连打四段', type: 'AP4' },
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{ name: '闪避反击:移峰倒海', type: 'CF' },
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{ name: '支援突击:借势打势', type: 'LT' },
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{ name: '特殊技:断脉破穴手', type: 'EPD' },
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{ name: '强化特殊技:贴山震脉靠', type: 'EQ' },
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{ name: '连携技:锅气灌顶', type: 'RL' },
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{ name: '终结技:满汉全席!', type: 'RZ' }
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]
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25
model/damage/character/潘引壶/data.json
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model/damage/character/潘引壶/data.json
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{
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"skill": {
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"AP4": [
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2.113,2.306,2.499,2.692,2.885,3.078,3.271,3.464,3.657,3.85,4.043,4.236,4.429,4.622,4.815,5.008
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],
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"CF": [
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2.192,2.392,2.592,2.792,2.992,3.192,3.392,3.592,3.792,3.992,4.192,4.392,4.592,4.792,4.992,5.192
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],
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"LT": [
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3.374,3.681,3.988,4.295,4.602,4.909,5.216,5.523,5.83,6.137,6.444,6.751,7.058,7.365,7.672,7.979
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],
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"EPD": [
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0.973,1.062,1.151,1.24,1.329,1.418,1.507,1.596,1.685,1.774,1.863,1.952,2.041,2.13,2.219,2.308
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],
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"EQ": [
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3.841,4.191,4.541,4.891,5.241,5.591,5.941,6.291,6.641,6.991,7.341,7.691,8.041,8.391,8.741,9.091
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],
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"RL": [
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6.323,6.898,7.473,8.048,8.623,9.198,9.773,10.348,10.923,11.498,12.073,12.648,13.223,13.798,14.373,14.948
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],
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"RZ": [
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16.278,17.759,19.239,20.719,22.199,23.679,25.159,26.639,28.119,29.599,31.079,32.558,34.039,35.519,36.999,38.479
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]
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}
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}
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7
model/damage/weapon/「灰烬」-钴蓝.js
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model/damage/weapon/「灰烬」-钴蓝.js
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/** @type {import('../BuffManager.ts').BuffManager['buffs']} */
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export const buffs = [
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{
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type: '攻击力',
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value: [0.072, 0.082, 0.093, 0.104, 0.115]
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}
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]
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12
model/damage/weapon/幻变魔方.js
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model/damage/weapon/幻变魔方.js
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/** @type {import('../BuffManager.ts').BuffManager['buffs']} */
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export const buffs = [
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{
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type: '暴击伤害',
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value: [0.16, 0.184, 0.208, 0.232, 0.256]
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},
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{
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type: '增伤',
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value: [0.2, 0.23, 0.26, 0.29, 0.32],
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range: ['EQ']
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}
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]
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7
model/damage/weapon/电波漫步.js
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model/damage/weapon/电波漫步.js
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/** @type {import('../BuffManager.ts').BuffManager['buffs']} */
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export const buffs = [
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{
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type: '贯穿力',
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value: [80, 92, 104, 116, 128].map(v => v * 3)
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}
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]
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8
model/damage/weapon/震元奇枢.js
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model/damage/weapon/震元奇枢.js
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/** @type {import('../BuffManager.ts').BuffManager['buffs']} */
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export const buffs = [
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{
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type: '增伤',
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value: [0.25, 0.287, 0.325, 0.362, 0.4],
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range: ['EQ', 'RZ']
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}
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]
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