优化部分伤害计算

This commit is contained in:
UCPr 2025-01-24 17:03:05 +08:00
parent afce42af23
commit 1e09912b84
5 changed files with 17 additions and 19 deletions

View file

@ -31,20 +31,17 @@ export const skills = [
{ name: '侵蚀每次', type: '侵蚀' },
{ name: '普攻三段(以太)', type: 'AQY3' },
{ name: '冲刺攻击:火力压制', type: 'CCQ' },
{
name: '6影以太鹿弹',
type: 'EQ2',
fixedMultiplier: 2.2 * 4,
isHide: true,
check: ({ avatar }) => avatar.rank >= 6
},
{
name: '强化特殊技:全弹连射',
type: 'EQ',
after: ({ damage, calc }) => {
if (calc.avatar.rank >= 6) {
const EQ2 = calc.calc_skill({
name: '6影以太鹿弹',
type: 'EQ2',
fixedMultiplier: 2.2 * 4,
element: 'Ether'
})
damage.add(EQ2)
}
}
after: ({ damage }) => damage.add('EQ2')
},
{ name: '连携技:歼灭模式', type: 'RL' },
{ name: '终结技歼灭模式MAX', type: 'RZ' }