diff --git a/apps/manage/alias.js b/apps/manage/alias.js index 34a7389..a4172d9 100644 --- a/apps/manage/alias.js +++ b/apps/manage/alias.js @@ -3,7 +3,7 @@ import settings from '../../lib/settings.js'; export async function addAlias() { if (!this.e.isMaster) { - this.reply('仅限主人设置'); + this.reply('仅限主人设置', false, { at: true, recallMsg: 100 }); return false; } const match = /添加(\S+)别名(\S+)$/g.exec(this.e.msg); @@ -12,15 +12,24 @@ export async function addAlias() { const oriName = char.aliasToName(key); const isExist = char.aliasToName(value); if (!oriName) { - await this.e.reply(`未找到 ${value} 的对应角色`); + await this.e.reply(`未找到 ${value} 的对应角色`, false, { + at: true, + recallMsg: 100, + }); return; } if (isExist) { - await this.e.reply(`别名 ${value} 已存在`); + await this.e.reply(`别名 ${value} 已存在`, false, { + at: true, + recallMsg: 100, + }); return; } settings.addArrayleConfig('alias', oriName, value); - await this.e.reply(`角色 ${key} 别名 ${value} 成功`); + await this.e.reply(`角色 ${key} 别名 ${value} 成功`, false, { + at: true, + recallMsg: 100, + }); } export async function deleteAlias() { @@ -32,13 +41,22 @@ export async function deleteAlias() { const key = match[1]; const oriName = char.aliasToName(key); if (!oriName) { - await this.e.reply(`未找到 ${key} 的对应角色`); + await this.e.reply(`未找到 ${key} 的对应角色`, false, { + at: true, + recallMsg: 100, + }); return; } if (key === oriName) { - await this.e.reply(`别名 ${key} 为角色本名,无法删除`); + await this.e.reply(`别名 ${key} 为角色本名,无法删除`, false, { + at: true, + recallMsg: 100, + }); return; } settings.removeArrayleConfig('alias', oriName, key); - await this.e.reply(`角色 ${key} 别名删除成功`); + await this.e.reply(`角色 ${key} 别名删除成功`, false, { + at: true, + recallMsg: 100, + }); } diff --git a/apps/manage/assets.js b/apps/manage/assets.js index c7ecbe6..4cf758f 100644 --- a/apps/manage/assets.js +++ b/apps/manage/assets.js @@ -44,7 +44,9 @@ export async function downloadAll() { }, }; await this.reply( - '开始下载资源,注意,仅支持下载面板的角色图、武器图、套装图,以及角色卡片的角色头像图。暂不支持下载邦布头像。' + '开始下载资源,注意,仅支持下载面板的角色图、武器图、套装图,以及角色卡片的角色头像图。暂不支持下载邦布头像。', + false, + { at: true, recallMsg: 100 } ); for (const id of charIDs) { try { @@ -122,9 +124,13 @@ export async function downloadAll() { } export async function deleteAll() { if (!this.e.isMaster) return false; - await this.reply('【注意】正在删除所有资源图片,后续使用需要重新下载!'); + await this.reply( + '【注意】正在删除所有资源图片,后续使用需要重新下载!', + false, + { at: true, recallMsg: 100 } + ); if (fs.existsSync(imageResourcesPath)) { fs.rmSync(imageResourcesPath, { recursive: true }); } - await this.reply('资源图片已删除!'); + await this.reply('资源图片已删除!', false, { at: true, recallMsg: 100 }); } diff --git a/apps/manage/config.js b/apps/manage/config.js index 68aa53e..221022e 100644 --- a/apps/manage/config.js +++ b/apps/manage/config.js @@ -3,17 +3,23 @@ import settings from '../../lib/settings.js'; /** 设置渲染精度 */ export async function setRenderPrecision() { if (!this.e.isMaster) { - this.reply('仅限主人设置'); + this.reply('仅限主人设置', false, { at: true, recallMsg: 100 }); return false; } const match = /渲染精度(\d+)$/g.exec(this.e.msg); const render_precision = Number(match[1]); if (render_precision < 50) { - await this.e.reply('渲染精度不能小于50'); + await this.e.reply('渲染精度不能小于50', false, { + at: true, + recallMsg: 100, + }); return false; } if (render_precision > 200) { - await this.e.reply('渲染精度不能大于200'); + await this.e.reply('渲染精度不能大于200', false, { + at: true, + recallMsg: 100, + }); return false; } settings.setSingleConfig('config', 'render', { @@ -25,17 +31,23 @@ export async function setRenderPrecision() { /** 设置刷新抽卡间隔 */ export async function setRefreshGachaInterval() { if (!this.e.isMaster) { - this.reply('仅限主人设置'); + this.reply('仅限主人设置', false, { at: true, recallMsg: 100 }); return false; } const match = /刷新抽卡间隔(\d+)$/g.exec(this.e.msg); const refresh_gacha_interval = Number(match[1]); if (refresh_gacha_interval < 0) { - await this.e.reply('刷新抽卡间隔不能小于0秒'); + await this.e.reply('刷新抽卡间隔不能小于0秒', false, { + at: true, + recallMsg: 100, + }); return false; } if (refresh_gacha_interval > 1000) { - await this.e.reply('刷新抽卡间隔不能大于1000秒'); + await this.e.reply('刷新抽卡间隔不能大于1000秒', false, { + at: true, + recallMsg: 100, + }); return false; } settings.setSingleConfig('gacha', 'interval', refresh_gacha_interval); @@ -45,19 +57,29 @@ export async function setRefreshGachaInterval() { /** 设置刷新面板间隔 */ export async function setRefreshPanelInterval() { if (!this.e.isMaster) { - this.reply('仅限主人设置'); + this.reply('仅限主人设置', false, { at: true, recallMsg: 100 }); return false; } const match = /刷新面板间隔(\d+)$/g.exec(this.e.msg); const refresh_panel_interval = Number(match[1]); if (refresh_panel_interval < 0) { - await this.e.reply('刷新面板间隔不能小于0秒'); + await this.e.reply('刷新面板间隔不能小于0秒', false, { + at: true, + recallMsg: 100, + }); return false; } if (refresh_panel_interval > 1000) { - await this.e.reply('刷新面板间隔不能大于1000秒'); + await this.e.reply('刷新面板间隔不能大于1000秒', false, { + at: true, + recallMsg: 100, + }); return false; } settings.setSingleConfig('panel', 'interval', refresh_panel_interval); - await this.e.reply(`绝区零刷新面板间隔已设置为: ${refresh_panel_interval}`); + await this.e.reply( + `绝区零刷新面板间隔已设置为: ${refresh_panel_interval}`, + false, + { at: true, recallMsg: 100 } + ); } diff --git a/apps/manage/device.js b/apps/manage/device.js index f7a8912..b37eaf8 100644 --- a/apps/manage/device.js +++ b/apps/manage/device.js @@ -1,6 +1,10 @@ import settings from '../../lib/settings.js'; export async function setDefaultDevice() { + if (!this.e.isMaster) { + this.reply('仅限主人设置', false, { at: true, recallMsg: 100 }); + return false; + } this.setContext('toSetDefaultDevice'); await this.reply( `请发送默认设备信息,或者发送“取消”取消设置默认设备信息`, diff --git a/apps/manage/guides.js b/apps/manage/guides.js index ab92eab..05b3fe0 100644 --- a/apps/manage/guides.js +++ b/apps/manage/guides.js @@ -4,7 +4,7 @@ import settings from '../../lib/settings.js'; /** 设置默认攻略 */ export async function setDefaultGuide() { if (!this.e.isMaster) { - this.reply('仅限主人设置'); + this.reply('仅限主人设置', false, { at: true, recallMsg: 100 }); return false; } const match = /设置默认攻略(\d+|all)$/g.exec(this.e.msg); @@ -26,25 +26,39 @@ export async function setDefaultGuide() { settings.setSingleConfig('guide', 'default_guide', guide_id); const source_name = guide_id == 0 ? 'all' : this.source[guide_id - 1]; - await this.e.reply(`绝区零默认攻略已设置为: ${guide_id} (${source_name})`); + await this.e.reply( + `绝区零默认攻略已设置为: ${guide_id} (${source_name})`, + false, + { at: true, recallMsg: 100 } + ); } /** 设置所有攻略显示个数 */ export async function setMaxForwardGuide() { if (!this.e.isMaster) { - this.reply('仅限主人设置'); + this.reply('仅限主人设置', false, { at: true, recallMsg: 100 }); return false; } const match = /设置所有攻略显示个数(\d+)$/g.exec(this.e.msg); const max_forward_guide = Number(match[1]); if (max_forward_guide < 1) { - await this.e.reply('所有攻略显示个数不能小于1'); + await this.e.reply('所有攻略显示个数不能小于1', false, { + at: true, + recallMsg: 100, + }); return false; } if (max_forward_guide > guides.guideMaxNum) { - await this.e.reply(`所有攻略显示个数不能大于${guides.guideMaxNum}`); + await this.e.reply(`所有攻略显示个数不能大于${guides.guideMaxNum}`, false, { + at: true, + recallMsg: 100, + }); return false; } settings.setSingleConfig('guide', 'max_forward_guides', max_forward_guide); - await this.e.reply(`绝区零所有攻略显示个数已设置为: ${max_forward_guide}`); + await this.e.reply( + `绝区零所有攻略显示个数已设置为: ${max_forward_guide}`, + false, + { at: true, recallMsg: 100 } + ); } diff --git a/apps/manage/panel.js b/apps/manage/panel.js index fae9b1c..e24f949 100644 --- a/apps/manage/panel.js +++ b/apps/manage/panel.js @@ -6,7 +6,7 @@ import fs from 'fs'; import path from 'path'; export async function uploadCharacterImg() { if (!this.e.isMaster) { - this.reply('只有主人才能添加'); + this.reply('只有主人才能添加', false, { at: true, recallMsg: 100 }); return false; } const reg = /(上传|添加)(.+)(角色|面板)图$/; @@ -17,7 +17,7 @@ export async function uploadCharacterImg() { const charName = match[2].trim(); const name = char.aliasToName(charName); if (!name) { - this.reply('未找到对应角色'); + this.reply('未找到对应角色', false, { at: true, recallMsg: 100 }); return false; } const images = []; @@ -71,7 +71,9 @@ export async function uploadCharacterImg() { } if (images.length <= 0) { this.reply( - '消息中未找到图片,请将要发送的图片与消息一同发送或引用要添加的图像。' + '消息中未找到图片,请将要发送的图片与消息一同发送或引用要添加的图像。', + false, + { at: true, recallMsg: 100 } ); return false; } @@ -94,7 +96,10 @@ export async function uploadCharacterImg() { failed++; } } - this.reply(`成功上传${success}张图片,失败${failed}张图片。`); + this.reply(`成功上传${success}张图片,失败${failed}张图片。`, false, { + at: true, + recallMsg: 100, + }); return false; } @@ -108,7 +113,7 @@ export async function getCharacterImages() { const name = char.aliasToName(charName); let page = match[4]; if (!name) { - this.reply('未找到对应角色'); + this.reply('未找到对应角色', false, { at: true, recallMsg: 100 }); return false; } const pageSize = 5; @@ -126,7 +131,7 @@ export async function getCharacterImages() { const start = (page - 1) * pageSize; const end = page * pageSize; if (start >= images.length) { - this.reply('哪有这么多图片'); + this.reply('哪有这么多图片', false, { at: true, recallMsg: 100 }); return false; } const imagePaths = images.slice(start, end); @@ -151,7 +156,7 @@ export async function getCharacterImages() { export async function deleteCharacterImg() { if (!this.e.isMaster) { - this.reply('只有主人才能删除'); + this.reply('只有主人才能删除', false, { at: true, recallMsg: 100 }); return false; } const reg = /(删除)(.+)(角色|面板)图(.+)$/; @@ -162,7 +167,7 @@ export async function deleteCharacterImg() { const charName = match[2].trim(); const name = char.aliasToName(charName); if (!name) { - this.reply('未找到对应角色'); + this.reply('未找到对应角色', false, { at: true, recallMsg: 100 }); return false; } const ids = match[4].split(/[,,、\s]+/); diff --git a/apps/manage/version.js b/apps/manage/version.js index 2d1bd70..5b2abfb 100644 --- a/apps/manage/version.js +++ b/apps/manage/version.js @@ -23,7 +23,10 @@ export async function getCommitLog() { commitData, }); } catch (error) { - this.reply(`[${pluginName}]获取更新日志失败\n${error.message}`); + this.reply(`[${pluginName}]获取更新日志失败\n${error.message}`, false, { + at: true, + recallMsg: 100, + }); } } return true;