mirror of
https://github.com/ZZZure/ZZZ-Plugin.git
synced 2025-12-16 13:17:32 +00:00
feat: 角色天赋图鉴(支持自定义等级)
This commit is contained in:
parent
4f02e6b2ce
commit
15b14eece4
23 changed files with 937 additions and 124 deletions
|
|
@ -1,10 +1,13 @@
|
|||
import fs from 'fs';
|
||||
import {
|
||||
getRoleImage,
|
||||
getRoleCircleImage,
|
||||
getSmallSquareAvatar,
|
||||
getSquareAvatar,
|
||||
getSuitImage,
|
||||
getWeaponImage,
|
||||
getHakushCharacter,
|
||||
getHakushWeapon,
|
||||
} from '../../lib/download.js';
|
||||
import { char } from '../../lib/convert.js';
|
||||
import { getAllEquipID } from '../../lib/convert/equip.js';
|
||||
|
|
@ -17,30 +20,49 @@ export async function downloadAll() {
|
|||
const equipSprites = getAllEquipID();
|
||||
const weaponSprites = getAllWeaponID();
|
||||
const result = {
|
||||
char: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: charIDs.length,
|
||||
images: {
|
||||
char: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: charIDs.length,
|
||||
},
|
||||
charSmallSquare: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: charIDs.length,
|
||||
},
|
||||
charCircle: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: charIDs.length,
|
||||
},
|
||||
charSquare: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: charIDs.length,
|
||||
},
|
||||
equip: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: equipSprites.length,
|
||||
},
|
||||
weapon: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: weaponSprites.length,
|
||||
},
|
||||
},
|
||||
charSmallSquare: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: charIDs.length,
|
||||
},
|
||||
charSquare: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: charIDs.length,
|
||||
},
|
||||
equip: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: equipSprites.length,
|
||||
},
|
||||
weapon: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: weaponSprites.length,
|
||||
hakush: {
|
||||
char: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: charIDs.length,
|
||||
},
|
||||
equip: {
|
||||
success: 0,
|
||||
failed: 0,
|
||||
total: equipSprites.length,
|
||||
},
|
||||
},
|
||||
};
|
||||
await this.reply(
|
||||
|
|
@ -51,51 +73,75 @@ export async function downloadAll() {
|
|||
for (const id of charIDs) {
|
||||
try {
|
||||
await getSquareAvatar(id);
|
||||
result.charSquare.success++;
|
||||
result.images.charSquare.success++;
|
||||
} catch (error) {
|
||||
logger.error('getSquareAvatar', id, error);
|
||||
result.charSquare.failed++;
|
||||
result.images.charSquare.failed++;
|
||||
}
|
||||
try {
|
||||
await getSmallSquareAvatar(id);
|
||||
result.charSmallSquare.success++;
|
||||
result.images.charSmallSquare.success++;
|
||||
} catch (error) {
|
||||
logger.error('getSmallSquareAvatar', id, error);
|
||||
result.charSmallSquare.failed++;
|
||||
result.images.charSmallSquare.failed++;
|
||||
}
|
||||
try {
|
||||
await getRoleImage(id);
|
||||
result.char.success++;
|
||||
result.images.char.success++;
|
||||
} catch (error) {
|
||||
logger.error('getRoleImage', id, error);
|
||||
result.char.failed++;
|
||||
result.images.char.failed++;
|
||||
}
|
||||
try {
|
||||
await getRoleCircleImage(id);
|
||||
result.images.charCircle.success++;
|
||||
} catch (error) {
|
||||
logger.error('getRoleCircleImage', id, error);
|
||||
result.images.charCircle.failed++;
|
||||
}
|
||||
try {
|
||||
await getHakushCharacter(id);
|
||||
result.hakush.char.success++;
|
||||
} catch (error) {
|
||||
logger.error('getHakushCharacter', id, error);
|
||||
result.hakush.char.failed++;
|
||||
}
|
||||
}
|
||||
for (const sprite of equipSprites) {
|
||||
try {
|
||||
await getSuitImage(sprite);
|
||||
result.equip.success++;
|
||||
result.images.equip.success++;
|
||||
} catch (error) {
|
||||
logger.error('getSuitImage', sprite, error);
|
||||
result.equip.failed++;
|
||||
result.images.equip.failed++;
|
||||
}
|
||||
}
|
||||
for (const sprite of weaponSprites) {
|
||||
try {
|
||||
await getWeaponImage(sprite);
|
||||
result.weapon.success++;
|
||||
result.images.weapon.success++;
|
||||
} catch (error) {
|
||||
logger.error('getWeaponImage', sprite, error);
|
||||
result.weapon.failed++;
|
||||
result.images.weapon.failed++;
|
||||
}
|
||||
try {
|
||||
await getHakushWeapon(sprite);
|
||||
result.hakush.equip.success++;
|
||||
} catch (error) {
|
||||
logger.error('getHakushWeapon', sprite, error);
|
||||
result.hakush.equip.failed++;
|
||||
}
|
||||
}
|
||||
const messages = [
|
||||
'资源下载完成(成功的包含先前下载的图片)',
|
||||
`角色图需下载${charIDs.length}张,成功${result.char.success}张,失败${result.char.failed}张`,
|
||||
`角色头像图需下载${charIDs.length}张,成功${result.charSquare.success}张,失败${result.charSquare.failed}张`,
|
||||
`角色头像图(练度统计)需下载${charIDs.length}张,成功${result.charSmallSquare.success}张,失败${result.charSmallSquare.failed}张`,
|
||||
`驱动盘套装图需下载${equipSprites.length}张,成功${result.equip.success}张,失败${result.equip.failed}张`,
|
||||
`武器图需下载${weaponSprites.length}张,成功${result.weapon.success}张,失败${result.weapon.failed}张`,
|
||||
'资源下载完成(成功的包含先前下载的资源)',
|
||||
`角色图需下载${charIDs.length}张,成功${result.images.char.success}张,失败${result.images.char.failed}张`,
|
||||
`角色头像图需下载${charIDs.length}张,成功${result.images.charSquare.success}张,失败${result.images.charSquare.failed}张`,
|
||||
`角色圆形图需下载${charIDs.length}张,成功${result.images.charCircle.success}张,失败${result.images.charCircle.failed}张`,
|
||||
`角色头像图(练度统计)需下载${charIDs.length}张,成功${result.images.charSmallSquare.success}张,失败${result.images.charSmallSquare.failed}张`,
|
||||
`驱动盘套装图需下载${equipSprites.length}张,成功${result.images.equip.success}张,失败${result.images.equip.failed}张`,
|
||||
`武器图需下载${weaponSprites.length}张,成功${result.images.weapon.success}张,失败${result.images.weapon.failed}张`,
|
||||
`Hakush角色数据需下载${charIDs.length}个,成功${result.hakush.char.success}张,失败${result.hakush.char.failed}个`,
|
||||
`Hakush驱动盘数据需下载${equipSprites.length}个,成功${result.hakush.equip.success}张,失败${result.hakush.equip.failed}个`,
|
||||
];
|
||||
await this.reply(messages.join('\n'));
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue