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优化伤害计算细节
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1 changed files with 4 additions and 2 deletions
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@ -18,8 +18,10 @@ export const Avatar = async (data, base_detail, bonus_detail) => {
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bonus_detail['CriticalChanceBase'] = CriticalChanceBase + 0.12;
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}
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if (data.rank >= 2){
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let EUP_DmgAdd = await get_let_value(bonus_detail, 'EUP_DmgAdd');
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bonus_detail['EUP_DmgAdd'] = EUP_DmgAdd + 0.6;
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let ES_CriticalDamageBase = await get_let_value(bonus_detail, 'ES_CriticalDamageBase');
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bonus_detail['ES_CriticalDamageBase'] = ES_CriticalDamageBase + 0.6;
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let EH_CriticalDamageBase = await get_let_value(bonus_detail, 'EH_CriticalDamageBase');
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bonus_detail['EH_CriticalDamageBase'] = EH_CriticalDamageBase + 0.6;
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}
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if (data.rank >= 6){
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let PenRatio = await get_let_value(bonus_detail, 'PenRatioBase');
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